Hi all
Been wondering if this battalion is worth the price of entry. Firelance is kinda mediocre, but with Saurus Knights being cheaper it's at least economical. I am concerned I don't have enough screening however.
Battalions: Firelance Starhost, Dracothian's Tail
Leaders:
- Slann, Great Rememberer, Incandescent Rectrices
- Engine of the Gods
- Scar-Vet on Cold One
- Astrolith Bearer
- (2) Starpriest
Units:
- (3) 5x Saurus Knights
- 10x Skinks
- 4x Salamanders
- 4x Razordons
- 3x Handlers
Endless Spells:
- Balewind Vortex
- Chronomantic Cogs
- Prismatic Palisade
- Gemnids of Uhl-Gysh
Total: 1,990 points
Basically the plan is Slann and Starpriests get out Balewind+Cogs+Palisade (activate Astrolith first to get the +1 casting benefit). I then bring down Salamanders and Razordons 18" from Slann, along with the Handlers, and nuke the enemy with shooting (teleporting Astrolith into position prior so they benefit from his re-roll aura). Firelance runs interference or screens Turn 1 charges. With the 14-16 summoning points, either bring on more Sallies/Razordons or more Skinks for screening. Alteratively, if all is going well, bank the points for next turn and start summoning free Carnosaurs/Engines/Stegs/Bastilodons.
I am wondering if the gunbeast packs are worth it. I am considering dropping one and just taking more Skink screening.
Thoughts?
Been wondering if this battalion is worth the price of entry. Firelance is kinda mediocre, but with Saurus Knights being cheaper it's at least economical. I am concerned I don't have enough screening however.
Battalions: Firelance Starhost, Dracothian's Tail
Leaders:
- Slann, Great Rememberer, Incandescent Rectrices
- Engine of the Gods
- Scar-Vet on Cold One
- Astrolith Bearer
- (2) Starpriest
Units:
- (3) 5x Saurus Knights
- 10x Skinks
- 4x Salamanders
- 4x Razordons
- 3x Handlers
Endless Spells:
- Balewind Vortex
- Chronomantic Cogs
- Prismatic Palisade
- Gemnids of Uhl-Gysh
Total: 1,990 points
Basically the plan is Slann and Starpriests get out Balewind+Cogs+Palisade (activate Astrolith first to get the +1 casting benefit). I then bring down Salamanders and Razordons 18" from Slann, along with the Handlers, and nuke the enemy with shooting (teleporting Astrolith into position prior so they benefit from his re-roll aura). Firelance runs interference or screens Turn 1 charges. With the 14-16 summoning points, either bring on more Sallies/Razordons or more Skinks for screening. Alteratively, if all is going well, bank the points for next turn and start summoning free Carnosaurs/Engines/Stegs/Bastilodons.
I am wondering if the gunbeast packs are worth it. I am considering dropping one and just taking more Skink screening.
Thoughts?