Oki, we all know dragons are big nast flying machines of doom... so how does one kill it with a non magic list? The Paleontologist
Option 1 - Don't try and kill it, just win the game through objectives/killing the rest of his army Option 2 - Bait it with something then slam it with a Kroxigor or Saurus Cavalry unit Option 3 - If it has a bad/mediocre scaly skin save hit it with mass blowpipes Option 4 - Get something with a character with the Piranha Blade to it and let rip Option 5 - Hit it with an Oldblood JSoD and pray
Skinks will often kill the annoying beast, but if his save is too high, say like a Star Dragon, all of those beasts usually have a low Initiative. Due to this, I take a decked-out Slann and hide in some woods so the Dragon can't hit me, then give him LoS with a FSoD cept it's a Priest. When all that's done, roll however many times it takes for Pit of Shades, and if you get it early, might as well try for the Beast lore, I believe there's one spell that renders monsters worthless in combat nad outside of combat. Also Kroxigors help ALOT if you take Shadow and use Unseen Lurker to ensure they get the charge. And nice thing about Pit of Shades is that if he fails his probably low initiative, it dies instantly, no matter what. Just remember, usually about 3 units of blowpipes at 10 per unit can bring it down. Also, JSoD works WONDERS, just make him immune to psychology and highest armor save you can manage and smack the beastie around!
I thought that a flyer is immune to pit of shades. And otherwise, im sure the elf player will use his generals initiative.
If you look at Pit of Shades, it never gives Flyers the protection of wings. There is no such wording, my view on it is that hole opens underneath the flyers, and they fall (since technically at the end of the Mvt phase flyers have landed) and they fall, but their Initiative test determines if they react and fly fast enough before the Pit closes, swallowing them. So I think of it more as a giant shadow attempting to eat people rather then just a hole in the floor.
Jungle Swarms. Take out the rider and then drive the dragon away with supiror numbers. I did it against a HE dragon. It was a good day for Snakes on a Dragon.
That'd either take alot of swarms, a terrible roll on the HE's part, or some magic to help out. Cause there's no way other then SHEER luck that even 6 swarms could kill a Prince that I've ever seen, much less break a Star Dragon from combat. Sun Dragon, sure, Moon Dragon, iffy, Star Dragon....nope.
there was the fact that I had hit the dragon with that monsters can't attack spell... but it makes the story less fun
iv'e never meet a dragon, (not even when i started WHFB) but since iv'e read the army book a couple of times, a old blood on a carnosuar could be useful, due to the extra D3 wounds, and S6 which reduses the dragons save by 3.
The problem with the Carnosaur is this: The Dragon can fly. Because of flight, the Dragon will outmanuever your Carnosaur on almost every turn, and because the Carnosaur only has the 90 degree sight arc, the opponent will usually land the dragon behind you to deny you a charge (and then breath weapon something to death). Plus, if the opponent wants to take the Carnosaur out, a flank charge will usually take out the Carnosaur before it gets attacks back. However, if you can somehow manage to manuever your carnosaur to get the charge off on the dragon and the hero or lord doesn't have a way to kill the big lizard off, then you might just be able to take the dragon down. I only wish it was as easy as I made that sound.
Looks like Dragons just is too cunning and powerfull to, challenge with or mighty carnovour. I suggest to try to lure the beast into a trapp: with a few smart placed troops, you should try to get several charges and outnumber it at least 3-1. Take a look at White Dwarf 344 for some clever Darkelf play against High Elf with Dragon
you could do as aparach said, but maybe charging with some kroxis, to take it out, 3 attacks per guy S7 aint something to play whit.
Last time i was even close to killing a dragon was when i just kept cast beast cowers on it with my slann. Then charged nearly everything i had on it. And it still wouldn't die.
I've tried everything to kill one of those Star Dragons, much less a normal one. I've charge it in both flanks with two Kroxigor units and lost, I've tried to use a Carnosaur and if your opponent has half a brain it won't work and I've tried 40 blowpipes at the damn thing. Only once have I killed a Dragon, and that was by what I said earliar, Pit of Shades. Wait till he gets close, use up your opponents Dispel Dice and scrolls, then unleash it. At Initiative 3 if I recall, maybe 2, it's VERY unlikely he'll survive the drop.
My high elf friend has found these things callec dispel scroll caddies or something like that and he gets about 5 dispel scrolls and seems to know when I'm going to use a big spell. So when i cast spells at his dragon he can disple them easily.
then either kill he's caddys, he must say wich ones scrolls he uses, or just spam some big spells till they're gone. you could also kill all he's magic guys, since they usually are caddys.