8th Ed. Drop Rocks Vs Buildings

Discussion in 'Lizardmen Tactics' started by Eladimir, Nov 1, 2011.

  1. Eladimir
    Salamander

    Eladimir New Member

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    Is there any reason why I can't use my drop rocks terradon ability on a unit in a building.
    Do I get auto hits? The logic doesn't bode well for it but didn't see any rules againist. The logic works a little better when I'm using it againist Wizards on top of arcane fulcrums.
     
  2. n810
    Slann

    n810 First Spawning

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    Can you hit a building with a stone thrower ?
    basicly it's the same idea.
     
  3. Eladimir
    Salamander

    Eladimir New Member

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    Good to hear thanks.
     
  4. Stonecutter
    Terradon

    Stonecutter Member

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    The terradons get there normal autohits against any unit (even a lone character) in a building. This was a slight change from 7th ed IIRC where autohits against buildings were treated like template attacks. Now, template weapons inflict d6 autohits at their normal strength if they touch the building with stonethrowers getting the higher strength if the centre hole is touching (BRB p. 127). Here are a couple other key issues about shooting at a unit in a building:
    1. cannons cause d6 wounds for each hit inflicted so don't put monstrous infantry in a building!!
    2. stonethrowers MIGHT do d6 wounds for every hit inflicted if the hole is over the builiding and the higher strength is being used. The wording on page 115 leaves room to wiggle where all high strength hits cause d6 wounds or only on one "model", as is the case when a stonethrower hits a steggie & crew. While I favour the one model ruling, I am biased since I am likely to be on the receiving end!!
    3. Flaming attacks get to re-roll failed to wounds. This makes sallies totally rock at units that are bunkered and I have all but wiped out hordes of ~40 bunkered high elves/humans/skaven in two turns of shooting with multiple sallie packs.
     
  5. n810
    Slann

    n810 First Spawning

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    ummm I meant fluff wise it's like trowing stones, rules wise it's like a shooting attack where it auto hits and you roll for wounds (they still get saves). Not sure how this apply s for a unit in a building.
     
  6. Arli
    Skink Priest

    Arli Moderator Staff Member

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    To me, it seems that the building would take the brunt of the damage and not injure the models. It's not like a flame template or a spell. Even a cannon ball or stone thrower is higher strength. I would say that you cannot do it.
     
  7. Syltaryn
    Saurus

    Syltaryn New Member

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    I'm pretty sure sallies use the template rules when shooting at a building meaning you only get d6 hits per sallie which is pretty crap even if you can reroll the failed wounds.
     
  8. Lord Tsunami
    Salamander

    Lord Tsunami Member

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    indeed. template weapons cause d6 hits to the unit inside the building if they hit the building. there seem to be a misunderstanding that it would cause 1d6 hits per model it hits. this is not the case. see p127 in the rulebook.
     
  9. Stonecutter
    Terradon

    Stonecutter Member

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    The d6 wounds/model (not hits/model) is only for things like cannon, stonethrowers, etc that have both a template and the multiple wounds rule. It usually isn't a big deal unless there are monstrous infantry occupying the building as all other infantry only has one wound and dies anyhow.
     
  10. Stonecutter
    Terradon

    Stonecutter Member

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    I agree I would much rather drop sallie templates on units outside of buildings but sometimes your opponent will bunker down and assaulting the building is often less effective than shooting, particularly if you have 4-6 sallies.
     
  11. Eladimir
    Salamander

    Eladimir New Member

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    For the original topic I've been dropping rocks on opponents in arcane fulcrums and they have been taking it without complaint.
     

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