8th Ed. ETC lizardmen

Discussion in 'Lizardmen Army Lists' started by kroq gar brian, Apr 20, 2014.

  1. kroq gar brian
    Skink

    kroq gar brian New Member

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    Slann Mage-Priest: Battle Standard Bearer (Standard of Discipline); Soul of Stone; Becalming Cogitation; Lore of Death. 390

    Saurus Scar-Veteran: Armour of Destiny; Cold One; great weapon.
    Saurus Scar-Veteran: Talisman of Preservation; Warrior Bane; Cold One; light armour; shield.
    Saurus Scar-Veteran: Ogre Blade; Charmed Shield; Dragonbane Gem; Cold One; light armour.
    Skink Priest: Dispel Scroll; Lore of Beasts.

    10 Skink Skirmishers: Lustrian javelins and shields.
    10 Skink Skirmishers: Lustrian javelins and shields.
    21 Skinks: musician.
    21 Skinks: musician.
    20 Saurus Warriors: musician.

    5 Chameleon Skinks
    5 Chameleon Skinks
    Bastiladon: Solar Engine.
    20 Temple Guard: Revered Guardian; musician; standard bearer (Banner of Eternal Flame).

    2 Salamander Hunting Pack: additional Skink Handler.
    1 Salamander Hunting Pack: additional Skink Handler.

    2,398 points :beaver:
     
  2. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    I'd say your list looks pretty tough. You might find that the Saurus and TG blocks are a little small for a 2400 pt army. I'd consider upping the body count in one of them.
     
  3. rantapanda
    Kroxigor

    rantapanda Member

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    Channeling staff would do wonders for the slann and im not sure about the ogre blade. thats alot of points for technically just getting +1 better armour save, while on the other hand he could have GW, armour of fortune, charmed shield as well. so same str, benefits from charmed shield, same armoursave, also 5+ ward, allthough he gains ASL.

    Also agreed with the previous poster, quite too small combat blocks im my opinion.
     
  4. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    At initiative 3 I found that scar vets are striking last against anything that matters anyways, so I wouldn't let asl be a huge deterrent
     
  5. lizard_sNow
    Cold One

    lizard_sNow Member

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    making a note that you may only have one magic armor, so either the charmed shield or armor of fortune, not both.
     
  6. rantapanda
    Kroxigor

    rantapanda Member

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    oh right. dont know what i was thinking :smug:
     
  7. Crillaz
    Cold One

    Crillaz Member

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    I think I would remove the saurus block and replace it with more skinks. I would also up the temple guard to maybe 30-35 models. One of the scar vets could be on foot in the temple guard block.
     

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