So if you have both, can every wound from the feed back scroll be doubled? (if the bane head is for the wizard) Samuel
I think it's totally legal. The Bane head seems to double any type of wound made by the slann, even wounds from cupped hands... And since it is an enchanted item there is no problems combining it with the scroll. So, go for it. I would, if I weren't so afraid and always used cupped hands... (Still haven't played a single fight in 8th ed though.)
And it's just awesome to see the look on his face when you declare what is going to happen with his lvl 4 mage-lord when he just casted that cool spell with 6 dices...
Everyone automatically locks in Cupped Hands for the Slann to protect him from miscasts, and that is indeed a very very good choice, however, with the extended common magic items list and new rules it may indeed be worth looking to other items occasionally. Anything you take besides Cupped Hands makes your Slann more vulnerable and less safe, but is likely to reward you.
I would like to know why the feeback scroll is good? Pro: there is an chance you will wound the enemy wizard, and the wounds will be double from the bane head. Cons: You pay 50 pionts you you can`t take other arcane items anymore. It doesn`t Dispell You will have to let a BIG spell Happen from your enemy, because you want him to roll at least 4-5 dice, so that would be an pit of shades or so (and that`s bad)
You can use them both at the same time? First you use the feedback scroll, then you dispel with the dispel scroll?
Feedback scroll states "instead of attempting to dispel" and "the spells is cast... after the spell has been resolved" Sounds to me like you can't use Feedback scroll, and then dispel it from a priest. Cool idea though!
"a Wizard who has a Feedback Scroll can read it instead of attempting to dispel the spell" It doesn't specifically say a different wizard can't dispell it. However, this following line supports that it can't be dispelled. "The spell is cast as normal, but, after the spell has been resolved" So I guess that's a question for the Almighty GW Rules Arbiter.
So it doesn`t dispell and you pay a lot of points for it. I realy don`t see why people like this item, it sounds to me like a realy BAD item
The down side is that it's very situational. You have to count on your opponent to either, make a strategic mistake to cast something awesome on a unit you're willing to sacrifice or you could be at risk of sacrificing something that is more important than killing a single wizard. It's worth noting that people are just as likely to throw a lot of dice to spells that are not offensive in nature and in this case it would be a nice added bonus (Eg.; "I'm not letting you dispell my ToV anymore!"). Since most lords have 3 Ws on average it gives you a good chance to killing a probably high cost model for a meager investment. For this reason I think that this is better employed against TK's Liche Priests and Vamp Generals since in both cases the impact on the army overall it's greater and these models are likely very expensive. You've come up with a great combo and (while it might not always come through for you in a battle) it lends it self to be one of those memorable and fun moments that you will talk about with your hobby buddies for a long time! Guys! I think we may have in our hands the first big Ace up the sleeve against those new and very powerful Vamp Lords!!
I believe that somewhere in BRB it says that you can only attempt to dispel once, wheter with a scroll or dice, so you can't use two scrolls vs a single spell.
On that note, however, you aren't actually trying to dispel the spell in the first instance. The "once the spell is resolved" line is what sinks the possibility of dispelling the spell as well. A good idea about using it when they throw a lot of dice at a augment or something? If they only get 4ish dice in their pool, maybe they would throw that all at one spell?