8th Ed. fighting WoC end times alliance

Discussion in 'Lizardmen Army Lists' started by Elholm, Apr 12, 2015.

  1. Elholm
    Skink

    Elholm Member

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    Hi fellow lizards ;)

    So i have had some fights against a friend of mine. He has made a list that he finds compedative and i would like your opinions on how to win against my previously superior foe.
    His list i compriced of a lot of chariots enough for core allowance (i think its 5), two daemon canon chariots, four of those flying giant bees (dont remember name), a beastmen named character (lvl 2 death) that starts the game by forcing all enemy units into taking 2d6 hits with no armour save allowed and last but not least a demonprince, with lvl 4 death...

    we are going to use the ETC comp magic rules... which limits his death magic.

    2500 pts.

    So how should i make my army... i really like monster mash and have an army where i have 2 carnosaurs (1 oldblood/1scar-vet), a slann(highmagic) and 2 ancient stegs, and 3 skirmishers and 2 cohorts and 24 saurus.

    or should i choose tettoeko and a slann with a flying skinkchief a scarvet on COC, with skrimishers and the like perhaps razordons for a nice hand of god. ??

    i hope you can help me... i will post drafts of a promissing list soon.
     
  2. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    A monster mash list is a very disadvantageous setup when facing a pair of cannons. I think the inclusion of multiple scar-vet and old blood cowboys will go a long way in combating his forces.
     
  3. Elholm
    Skink

    Elholm Member

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    so here is the first draft:
    Lords 721:
    oldblood; CO, GW, AoD, dawnstone, OTS
    Slann; BSB, becalming cogitation, focus, Harmonic convergence, soul of stone, channeling staff

    Heroes 329:
    Scarvet; CO, GW, LA, Dragonhelm
    Skink Chief; Ripper, LA, Spear, Egg of quango, enchanted shield
    Skink priest lvl 1; dispelscroll, Heavens

    Core 634:
    24 saurus sword and board Full Command
    10 cohort; banner
    4 x 10 skink skirmishers

    Special 680:
    7 kroxigors with champion
    5 rippers
    3 rippers

    Rare 134:
    1 razordon pack of 2 razordons and 1 extra snack.
     
  4. Elholm
    Skink

    Elholm Member

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    second draft:
    Lords 731:
    oldblood; CO, GW, AoD, dawnstone, OTS
    Slann; BSB (banner of eternal flame), becalming cogitation, focus of mystery, Harmonic convergence, soul of stone, channeling staff

    Heroes 329:
    Scarvet; CO, GW, LA, Dragonhelm
    Skink Chief; Ripper, LA, Spear, Egg of quango, enchanted shield
    Skink priest lvl 1; dispelscroll, Heavens

    Core 650:
    25 saurus sword and board Full Command
    13 cohort; banner, 1 krox
    4 x 10 skink skirmishers

    Special 590:
    7 Cold one riders (musician, Champion)
    6 rippers
    3 rippers

    Rare 199:
    1 razordon pack of 3 razordons and 1 extra snack.

    So what do you guys think i have been brooding on ways to get the charge, so i switched the kroxigors out and replaced them with COC which contains my Scarvet and oldblood, the rippers will hopefully pose a threat to his cannons and the razordons will have a lot of shots to shoot at the chariots...
     
  5. Slanputin
    Carnasaur

    Slanputin Well-Known Member

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    Ehk. Tis a horrible match up..... flip the table?
     
    NIGHTBRINGER likes this.
  6. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    1. Field Kroak
    2. Flip the Table
    3. Call it "Ruination of Cities" (6th edition Lizardmen army book)
    4. Call it a day, Kroak rules all!
     
    Aleksey likes this.
  7. Aleksey
    Jungle Swarm

    Aleksey New Member

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    In second draft I would prefer skink priest with lore of beast.
     
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  8. Skinquisitor
    Kroxigor

    Skinquisitor Member

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    Skinsk, many skinks! Handle it! For the core, yeah. Id suggest you a regular CoC bus list with Tetto'eko.
     

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