8th Ed. First 2500 list (Very Character heavy)

Discussion in 'Lizardmen Army Lists' started by Khaluk, Sep 4, 2013.

  1. Khaluk
    Skink

    Khaluk Member

    Messages:
    31
    Likes Received:
    0
    Trophy Points:
    6
    Hello my fellow cold-blooded lustrians.

    I have been lurking around for some time, and decided to post a list I have been toying with.
    The Idea is that it should be an allcomers list, with a bit of everything.
    I know that I have invested a lot of points in the Lord and Hero sections, but those points are allocated on 7 characters, which will give me a bit of redundancy.
    Basically, I got a decent magic fase (very defensively), 4 combat characters, 2 of them can fly.
    I was a bit unsure on what kind of skinks I wanted for shooting in my core. Hence a bit of everything, since all 3 units have their pro's and cons.

    I would really like some feedback, since I haven't been playing much with our new book yet :)

    LORDS:

    Slann (Death) w.
    - BSB
    - Harmonic Convergence
    - Channeling Staff

    Old Blooded w.
    - Arabyan Carpet
    - Armor of fortune
    - Dragonbane gem
    - Halberd

    HEROES:

    Skink priest (Heaven) w.
    - Cube of Darkness

    Skink priest (Beast) w.
    - Dispell Scroll

    Skink Chief w.
    - Ripperdactyl
    - Egg of Quango
    - Enchanted Shield
    - Spear
    - Light Armour

    Scar Veteran w.
    - Cold One
    - Glittering Scales
    - Sword of Striking
    - Shield
    - Luckstone

    Scar Veteran w.
    - Cold One
    - Dawnstone
    - Dragonhelm
    - Great Weapon

    CORE:

    35 x Saurus warriors w.
    - Shield + handweapon
    - Full Command

    10 x Skirmisher skinks w.
    - blowpipe

    10 x Skirmisher Skinks w.
    - Javelin and shield

    10 x Skink Cohorts w.
    - Musican
    - Poison attacks

    SPECIAL:

    20 x Templeguards w.
    - Full Command

    Bastiladon w.
    - Solar engine

    2 x 5 Chamelions

    RARE:

    Salamander
     

Share This Page