Tell me what you think! Slaan Mage Priest Battle Standard Bearer Focus of Mystery Focused Rumination Dispel Scroll Divine Plaque of Protection Skink Priest Level 2 Engine of the Gods 15x Saurus Warriors Spears Full Command 15x Saurus Warriors Spears Full Command 10 Skink Skirmishers 10 Skink Skirmishers 4x Terradon Riders 12x Temple Guard Full Command Totem of Prophecy 5x Cold One Cavalry Full Command Jaguar Standard Salamander Hunting Pack Additional Handler Salamander Hunting Pack Additional Handler Razordon Hunting Pack Additional Handler Total: 2242
Do you have 1 unit of 2 sallies and 1 unit of 1 razor or do you have 3 seperate units of salamanders and razor? If the latter, remember that you are only allowed 2 rare choices in a 2000 - 2999 pts army.
Ok, so here's what I did: I got rid of the Razordon, so now I have 2 Salamander units. This left me with 80 extra points. I added 2 Terradons, and decided to split them up into two seperate units, as I had enough Special slots to do so. I also got rid of the Divine Plaque of Protection on my Slaan, and replaced it with the Unfathomable Presence Disciple. I was left at 2242 points, so I added a Brave to a Skirmisher unit to make it 2247. So what do you think? Better? Worse? The Same? Slaan Mage-Priest Focus of Mystery Focused Rumination Unfathomable Presence Dispel Scroll Battle Standard Bearer Skink Priest Level 2 wizard Engine of the Gods 15x Saurus Warriors Full Command Spears 15x Saurus Warriors Full Command Spears 10x Skink Skirmishers 70 1 Brave 10x Skink Skirmishers 70 3x Terradon Riders 90 3x Terradon Riders 90 12x Temple Guard Full Command Totem of Prophecy 5x Cold One Cavalry Full Command Jaguar Standard Salamander Hunting Pack Additional Handler Salamander Hunting Pack Additional Handler Total: 2247
I'd definitely rather take another skink skirmisher instead of making one a brave, but maybe you don't have the models? Otherwise it looks pretty good.
First off, remove the individual point costs for the upgrades and item. It violates GW's IP policies. I would personally advise loosing the Saurus Cav Champion (over-costed for a single extra attack, unless he is there to suck up a challenge if you have a character in the combat), the skink brave (haven't figured out why to bother for the single +1 in Ballistic Skill) and the two additional handlers (arguably handy to avoid losing all 3 handlers on a terrible misfire) and turn those points into 3 more Saurus to bulk up one unit to 18 members (6 x 3). I would also like to see that TG unit at 14 members so you have a full two ranks in the unit (+ the Slaan of course) and you could get that by dropping 1 Terradons. If my math on memory is right that would take you to exactly 2250.
I think your list looks pretty nice although I do agree with Vagrant Benthos on his cents. I sees thouse as minor tweeks though, and both your and his choises would be viable in your army as I see it. cheers