8th Ed. First ever lizardmen 1500 points army

Discussion in 'Lizardmen Army Lists' started by Calum, Jul 22, 2010.

  1. Calum
    Skink

    Calum New Member

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    Hey this is my firstt ever army for lizardmen enjoy!

    Lords:

    Old blood
    Additional hand weapon, shield, upgraded cold one (no stupidity rule) and scimitar of the sun (+2 attacks).
    Total 199 points.

    Heroes:

    Scar veteran
    shield, additional hand weapon,light armour, cold one,scimitar of son (+2 attacks).
    Total 167 points.

    Skink priest
    Leval 2
    Total 65 points

    Core
    18 Suarus warriors, spears, full command.
    Total 246 points.

    18 suarus warriors, spears, full command
    Total 246 points

    12 skink skirmishers
    Javilins, shields, skink skirmisher brave.
    Total 112 points

    Special:

    5 Cold one calvelry
    Full command
    Total 225 points

    10 temple guard
    Full command, 1 biting blade

    Total 1500 point exactly

    The plan.
    The main plan for this army is to have the skink skirmishers advance infront of the suarus warriors one of which icludes the scar vetaran the other which has the old blood in. The cold one calvery take the flank and the temple guard anvance in between the two suarus units. The only problem I have left is whether to position the skink priest in the skirmisher or go it alone it really depend on what spells i get of the chart (in 8th edition) but the protection of the horde of skinks would be great and would save it from being targeted by those nasty stone throwers.

    It would be extremely gratfull if you could give some tips or any ajustments to thee list to enhance its performance. Esspecially where the priest should go. Cheers

    Calum
     
  2. Calum
    Skink

    Calum New Member

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    sorry the priest is 100 points because its leval two

    Calum
     
  3. TheRolfgar
    Chameleon Skink

    TheRolfgar New Member

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    The main change you need to make is the magic weapon, the main rule book states all magic items are unique (unless they say otherwise) so both your Old-blood and Scar-vet can not carry the same item.

    I personally only field skinks with blowpipes, in 8th they can march and shoot, if that gets them into close range double shoot and look for 6's :D
     
  4. skink in the sink
    Skink

    skink in the sink New Member

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    using skinks as buffers for saurus is one of the best things skinks do!
    heres advice that has worked for me in the past:
    i use saurus heroes separately from saurus warriors (then again i was using gor-rok) and he would tie up units while my saurus navigated to their flanks. This may only work for gor-rok due to his survivability, but hey, i haven't lost since i started using the tactic

    oh, and welcome to Lustria
     

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