8th Ed. first go on 1,5K

Discussion in 'Lizardmen Army Lists' started by hado75, Aug 11, 2013.

  1. hado75
    Skink

    hado75 New Member

    Messages:
    44
    Likes Received:
    2
    Trophy Points:
    0
    For our next campaign we are playing @1,5K.

    With the new book in hand i'm trying to figure out a (in theory) solid "allcomers list".

    Please shoot @ the list! Shoot hard!

    Characters:
    Priest lvl 1: Beast
    - scroll

    Priest lvl 1: Beast
    - cube

    Cowboy Vet

    Core:
    24 SW
    - Muso

    -I'm in doubt about the gear....spears or H/S. --> I'm leaning towards spears right now.

    2 x 10 skink cohorts
    - jav & shield

    Special:
    2 x 1 Bastiladon
    - The Blasty version (I really really like this guys!)

    1 x 4 Krox

    2 x 5 Chameleon skinks

    Rare:
    2 x 1: Sallie

    thoughts....

    * With the two priests (scroll, cube) and the two Blasties i hope to generate enough atk and def in the magic phase.
    --> What would you do..... First go for the Blasties bound spell, to drain DD and then go for wildform or the other way around?

    * Cowboy Vet: Well what can i say....never leave home without it ;)

    * SW: I'm leaning to spears due the PF rule. The more atks, the more chances to roll 6's.

    * Skink cohorts. Priest hideouts..... and poison darts as a gift for some units.
    --> still trying to find out to sqeeeeeeeze in muso for these guys. The +1 LD to rally can make a difference....

    * Krox. A nice unit imho (12 wounds, PF, str. 7 and pretty fast......What's not to like.)

    * Chameleons: I really like this unit. If my opponent does not hold them into account when deploying. They can ruin your day within one turn.....

    * Sallies: I still pick these little fellows over razordons, but with the point difference of 15 pts. a piece.....Whatya think?

    Let the shooting begin ;)
     
  2. hado75
    Skink

    hado75 New Member

    Messages:
    44
    Likes Received:
    2
    Trophy Points:
    0
    Anyone?
    I know it's theoryhammer, but plzzzz ;)
     
  3. novatomato
    Razordon

    novatomato Member

    Messages:
    383
    Likes Received:
    18
    Trophy Points:
    18
    Good list all round, give it a whirl.
     
  4. eppe
    Kroxigor

    eppe Member

    Messages:
    299
    Likes Received:
    1
    Trophy Points:
    18
    Magic Phase: I would lead with the Bastildon's ability. This should draw out some dispel dice and enable your Priests to case. Priest are not very good during the magic phase when they're your only caster. I wouldn't count to much on them getting spells off.

    Spears vs HW: I typically prefer HW. IIRC Spears don't get the extra rank attack on the turn YOU charge. With 24 you're probably going to have 4 ranks, as 6 wide is the best with them. With our low Init you're probably gonna lose an entire rank before you get to attack. So down to 3 ranks and that 3rd one can't attack yet unless they charged. I like Spears, I just think you need more SW to endure the enemies attack.

    I like Skirmishers over Cohorts unless you're throwing Krox in there.

    Chameleons are always good.

    Salamanders are almost always good.

    2 Bastildons aren't bad. It's going to help with your magic phase alot.
     
  5. The Hunted
    Carnasaur

    The Hunted Active Member

    Messages:
    1,011
    Likes Received:
    137
    Trophy Points:
    38
    This is just a minor thing, depending on what kind of supporting units you like/opponents you face:

    By dropping a salamander and a chameleon unit, you have enough points for a unit of terradons/rippers. As well as a 6th* chameleon skink and maybe some extra saurus bodies.

    *:the 6th guy really outperformes the others, at least at my table! Personal thing.

    That way, you have skinks, chameleons, terradons and a salamander. Which adds a tad more variety.

    Either way is a nice setup. Just wanted to throw it out there.

    The Hunted
     

Share This Page