AoS first steps with serapon

Discussion in 'Seraphon Discussion' started by Lord-Marcus, Nov 28, 2019.

  1. Lord-Marcus
    Slann

    Lord-Marcus Sixth Spawning

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    calling @Crowsfoot , and any other gamers in the AoS verse.

    I've been playing age of sigmar locally with my cities of sigmar army. I've started to really enjoy the game and figured it will be high time come new year to rebase/rebuild my lizardmen into a seraphon force. Does anyone have some tips for army prep? Are sunbloods better than oldbloods? how about a slaan?

    basically, i have no idea where to go with the army but have all the troops a lizard could ask for.

    I'd like to start with 1k points.
     
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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  3. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    @LizardWizard is your best bet
     
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Here are few 1k list worth considering:

    Full Damage
    1000pt Shadowstrike Starhost


    Allegiance: Seraphon
    -Mortal Realm: Ulgu

    Leaders:
    Skink Starpriest
    (80)
    - General
    - Trait: Master of Star Rituals
    - Artefact: Miasmatic Blade
    - Spell: Meteoric Convocation
    Skink Priest (80)
    - Cloak of Feathers
    - Artefact: Betrayer's Crown

    Battleline:
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers

    Units:
    6 x Ripperdactyl Riders (280)
    3 x Razordons (120)
    3 x Razordons (120)

    Battalions:
    Shadowstrike Starhost
    (180)

    Total: 1000 / 1000
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 64


    Summoning
    1000pt Shadowstrike Starhost

    Allegiance: Seraphon
    -Mortal Realm: Ghur

    Leaders:
    Slann Starmaster
    (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Gryph-feather Charm
    - Spell: Stellar Tempest
    Skink Starpriest (80)
    - Artefact: Light of Dracothion
    - Spell: Meteoric Convocation

    Battleline:
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers

    Units:
    6 x Ripperdactyl Riders (280)

    Battalions:
    Shadowstrike Starhost
    (180)

    Endless Spells / Terrain / CPs:
    Balewind Vortex
    (40)

    Total: 980 / 1000
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 49

    1000pt Eternal Starhost

    Allegiance: Seraphon
    -Mortal Realm: Ulgu

    Leaders:
    Skink Starpriest
    (80)
    - General
    - Trait: Master of Star Rituals
    - Artefact: Miasmatic Blade
    - Spell: Meteoric Convocation
    Saurus Eternity Warden (140)

    Battleline:
    10 x Saurus Guard (160)
    10 x Saurus Guard (160)
    10 x Saurus Guard (160)

    Units
    3 x Razordons (120)

    Battalions:
    Eternal Starhost
    (150)

    Endless Spells / Terrain / CPs:
    Prismatic Palisade
    (30)

    Total: 1000 / 1000
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 50

    1000pt Shooting

    Allegiance: Seraphon
    -Mortal Realm: Ghur

    Leaders:
    Skink Starpriest
    (80)
    - General
    - Trait: Master of Star Rituals
    - Artefact: Gryph-feather Charm
    - Spell: Meteoric Convocation

    Battleline:
    10 x Skinks (70)
    - Boltspitters & Star Bucklers
    10 x Skinks (70)
    - Boltspitters & Star Bucklers

    Units:
    3 x Razordons (120)
    2 x Razordons (100)

    Behemoths:
    Bastiladon
    (280)
    Bastiladon (280)

    Total: 1000 / 1000
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 55


    The two Shadowstrike list are the strongest of the four. Feel free to ask any questions about artefacts, syngeries, game play, ect.
     
  5. Jetman765
    Jungle Swarm

    Jetman765 New Member

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    For the 1k Summoning List, what units do you typically have in reserve to be summoned?
     
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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Skinks, Razordons, additional Ripperactyls/Terradons, and maybe a Carno.
     
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  7. BobbyHobby
    Skink

    BobbyHobby Member

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    Hey everyone, sorry i couldn't find the best fitting thread for my question, nor did i find the answer to it. So i'm working on some different lists with the EotG.
    My first question is: can i put weapon-artifacts on it? for example blade of the thirteen dominions? (if i get tis right i thought this could work good in combat)
    the other is: what artifacts would you pick for the engine?
    thanks for helping me out.
     
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  8. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    first question yes it's a hero. if it has the hero key word it can hold an artifact. but weapons can not be put on mount attacks so no horns.
    second question either ethereal amulet or something else that makes it harder to kill it's a linchpin to your army you need it alive
     
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  9. BobbyHobby
    Skink

    BobbyHobby Member

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    makes sense. and thats what i was thinking^^ how to change the horns to a specific weapon lol
    thanks again
     
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  10. BobbyHobby
    Skink

    BobbyHobby Member

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    Hello again ^^
    I have another question for the summoning shadowstrike list. I‘m planing some matches for an upcoming tournament. It will be 1250 pts.
    So my question is what would you recommend for the last points? i thought about bringing a old blood on carno which could be a major target for my enemy or at least its giving him a hard time beside 6 rippers while i collect the ccp‘s for bringing another carno or eotg.
    And there we get to my other idea, instead of the carno I take the eotg, first close to the slann and maybe some good dice rolls and then crushing some lines while collecting ccp‘s.
    What are your thoughts and strategic tipps? thanks for helping me out :)
     
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  11. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    if you can fit it take another EotG they are just sooooo much better then any of our other monsters
     
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  12. BobbyHobby
    Skink

    BobbyHobby Member

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    Thanks i'll give it a try :)
    @LizardWizard do you have some major tactics for the shadowstrike starhost when combined with a eotg?
     
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  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    SKINKS! Focus on objectives. Try to always be scoring. Use your Rippers to kill enemy units that are good at holding objectives. If you can remove their 10+ model count units from the table it become much easier for Skinks to do their job.
     
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  14. BobbyHobby
    Skink

    BobbyHobby Member

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    Thanks, the skink thing probably is a good strategy in general. But now I can wait for the new tome ;)
     
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