So I've working on some characters and themes for my armies and I thought I'd share. My group has been playing a lot of 1500 lately and I wanted a few lists I could pick between. Plus I'm playing total war. I got some aztec names and played with the characters theme to make some recognisable for me. Aeontezin is my sole Old Blood General. (Aeon being the keyword, as in "old"). He eschews the large cities and prefers to trust his judgement than follow directions from the Slann, which in his long life and have realised (though never mentioned out loud) are fallible. He leads a scouting force through the jungles of Lustria looking for invaders. He rides his trusty Carnosaur into battle, and rarely commands large armies. Spoiler: Aeontezin's Scouts (1000) === Aeontezin's Scouts [1000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [364 pts] ++ Saurus Oldblood [364 pts] - Great weapon - Heavy armour (Scaly skin) - General - Carnosaur - Armour of Meteoric Iron - Talisman of Protection ++ Core Units [436 pts] ++ 10 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 20 Saurus Warrior [321 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard ++ Rare Units [200 pts] ++ 1 Troglodon [200 pts] - Venomous talons and venom spray - Heavy armour (Scaly skin) - Skink Oracle with hand weapon (required) --- Created with "Old World Builder" [https://old-world-builder.com] Spoiler: Aeontezin's Guard (1500) === Aeontezin's Guard [1498 pts] Warhammer: The Old World, Lizardmen === ++ Characters [697 pts] ++ Saurus Oldblood [379 pts] - Great weapon - Heavy armour (Scaly skin) - General - Carnosaur - Armour of Meteoric Iron - Glyph Necklace Skink Chief [318 pts] - Additional hand weapon - Light armour (Calloused hide) - Battle Standard Bearer - Stegadon [Giant bow] - Talisman of Protection ++ Core Units [441 pts] ++ 21 Saurus Warriors [336 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard ++ Special Units [160 pts] ++ 4 Ripperdactyl Riders [160 pts] - Cavalry spears - Shields - Light armour (Calloused hides) ++ Rare Units [200 pts] ++ Troglodon [200 pts] - Venomous talons - Venom spray - Heavy armour (Scaly skin) - Skink Oracle with hand weapon (required) --- Created with "Old World Builder" [https://old-world-builder.com] Eleuminotl is a Slann with a deep reverence for nature. (He is elementalism in TOW and light in TW and his key word is "ele" like "element" and also "eleum" which is pronounced "illum" i.e.illuminate) He likes a force that moves fast, strikes quickly and can retreat as needed. As close to lizards get at guerrilla tactics. Spoiler: Eleuminotl's Trappers (1500) === Eleuminotl's Trappers [1499 pts] Warhammer: The Old World, Lizardmen === ++ Characters [750 pts] ++ Slann Mage-Priest [345 pts] - Hand weapon - General - Higher State Of Mind - Elementalism Skink Chief [319 pts] - Cavalry spear (if appropriately mounted) - Light armour (Calloused hide) - Battle Standard Bearer - Stegadon [Giant bow] - Talisman of Protection Skink Chief [86 pts] - Cavalry spear (if appropriately mounted) - Light armour (Calloused hide) - Shield - Ripperdactyl ++ Core Units [457 pts] ++ 21 Saurus Warriors [357 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) ++ Special Units [292 pts] ++ 4 Ripperdactyl Riders [166 pts] - Cavalry spears - Shields - Light armour (Calloused hides) - Ripperdactyl Champion 3 Ripperdactyl Riders [126 pts] - Cavalry spears - Shields - Light armour (Calloused hides) - Ripperdactyl Champion --- Created with "Old World Builder" [https://old-world-builder.com] Spoiler: Eleuminotl's Hunters (2000) === Eleuminotl's Hunters [2000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [997 pts] ++ Skink Chief [288 pts] - Additional hand weapon - calloused hide (counts as light armour) - Battle Standard Bearer - on Stegadon Saurus Oldblood [364 pts] - Great weapon - Scaly Skin (counts as heavy armor) - on Carnosaur - Talisman of Protection - Armour of Meteoric Iron Slann Mage-Priest [345 pts] - Hand weapon - General - Higher State Of Mind - Elementalism ++ Core Units [647 pts] ++ 21 Saurus Warrior [357 pts] - Thrusting Spears and shields - scaly skin (counts as heavy armour) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - The Vanguard 11 Skink Skirmishers [65 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 3 Jungle Swarms [120 pts] - Hand weapons ++ Special Units [356 pts] ++ 4 Kroxigors [196 pts] - Great weapons - Heavy armour (Scaly skin) 4 Ripperdactyl Riders [160 pts] - Cavalry spears - Shields - Light armour (Calloused hides) --- Created with "Old World Builder" [https://old-world-builder.com] Mortezuma has dedicated his study in magic to his interest in life and death. (Necro in TOW and Life in TW, "Mort" being the keyword) He understands the limitations of lesser races and tries to play upon their mortal minds to break them. He favours large monsters as part of his force for both their effectiveness and for their psychological impact. He's a lot more powerful in TW than TOW (where I tried extensively to get him to work). Spoiler: Mortezuma's Curse (1500) === Mortezuma's Curse [1500 pts] Warhammer: The Old World, Lizardmen === ++ Characters [714 pts] ++ Slann Mage-Priest [375 pts] - Hand weapon - General - Lore Familiar - Higher State Of Mind - Necromancy Saurus Scar-Veteran [339 pts] - Great weapon - Heavy armour (Scaly skin) - Battle Standard Bearer - Carnosaur - Talisman of Protection - Armour of Meteoric Iron ++ Core Units [586 pts] ++ 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 3 Jungle Swarms [120 pts] - Hand weapons 22 Saurus Warriors [366 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer ++ Rare Units [200 pts] ++ Troglodon [200 pts] - Venomous talons - Vnom spray - Heavy armour (Scaly skin) - Skink Oracle with hand weapon (required) --- Created with "Old World Builder" [https://old-world-builder.com] Spoiler: Mortezuma's Nightmare (2000) === Mortezuma's Nightmare [1999 pts] Warhammer: The Old World, Lizardmen === ++ Characters [997 pts] ++ Slann Mage-Priest [375 pts] - Hand weapon - General - Lore Familiar - Higher State Of Mind - Necromancy Skink Chief [283 pts] - Additional hand weapon - Light armour (Calloused hide) - Stegadon [Giant bow] - Potion of Toughness Saurus Scar-Veteran [339 pts] - Great weapon - Heavy armour (Scaly skin) - Battle Standard Bearer - Carnosaur - Talisman of Protection - Armour of Meteoric Iron ++ Core Units [622 pts] ++ 11 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 11 Skink Skirmishers [71 pts] - Hand weapons - Blowpipes - Light armour (Calloused hides) - Patrol Leader (champion) 3 Jungle Swarms [120 pts] - Hand weapons 20 Saurus Warriors [321 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer - Musician ++ Special Units [180 pts] ++ Bastiladon [180 pts] - Hand weapons - Javelins - Thunderous bludgeon - Solar Engine - Fourth Skink crew member ++ Rare Units [200 pts] ++ Troglodon [200 pts] - Venomous talons - Vnom spray - Heavy armour (Scaly skin) - Skink Oracle with hand weapon (required) --- Created with "Old World Builder" [https://old-world-builder.com] Xinfernoc is a younger and more decisive Slann. He is straight forward and has a love of fire. He believes the Old Ones created fire as a means to control chaos and the lesser races. He is puritanical in following his interpretation of the great plan - everything that chaos has touched must burn. This often includes anything that *might* be touched by chaos. He's my current favourite, and he wields battle in TOW and fire in TW. His key word is inferno, though pronounced "zin-fur-nok". Loves the salamanders in TW. Spoiler: Xinfernoc's Blaze (1500) === Xinfernoc's Blaze [1499 pts] Warhammer: The Old World, Lizardmen === ++ Characters [714 pts] ++ Slann Mage-Priest [375 pts] - Hand weapon - General - Lore Familiar - Higher State Of Mind - Battle Magic Saurus Scar-Veteran [339 pts] - Great weapon - Heavy armour (Scaly skin) - Battle Standard Bearer - Carnosaur - Armour of Meteoric Iron - Talisman of Protection ++ Core Units [414 pts] ++ 20 Saurus Warriors [314 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) ++ Special Units [371 pts] ++ 4 Kroxigors [196 pts] - Great weapons - Heavy armour (Scaly skin) Bastiladon [175 pts] - Hand weapons - Javelins - Thunderous bludgeon - Solar Engine --- Created with "Old World Builder" [https://old-world-builder.com] Spoiler: Xinfernoc's Inferno (2000) === Xinfernoc's Inferno [1998 pts] Warhammer: The Old World, Lizardmen === ++ Characters [800 pts] ++ Slann Mage-Priest [375 pts] - Hand weapon - General - Lore Familiar - Higher State Of Mind - Battle Magic Saurus Scar-Veteran [339 pts] - Great weapon - Heavy armour (Scaly skin) - Battle Standard Bearer - Carnosaur - Armour of Meteoric Iron - Talisman of Protection Skink Chief [86 pts] - Cavalry spear (if appropriately mounted) - Light armour (Calloused hide) - Shield - Ripperdactyl ++ Core Units [501 pts] ++ 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard 21 Saurus Warriors [336 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) 10 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts ++ Special Units [497 pts] ++ Bastiladon [175 pts] - Hand weapons - Javelins - Thunderous bludgeon - Solar Engine 3 Ripperdactyl Riders [126 pts] - Cavalry spears - Shields - Light armour (Calloused hides) - Ripperdactyl Champion 4 Kroxigors [196 pts] - Great weapons - Heavy armour (Scaly skin) ++ Rare Units [200 pts] ++ Troglodon [200 pts] - Venomous talons - Venom spray - Heavy armour (Scaly skin) - Skink Oracle with hand weapon (required) --- Created with "Old World Builder" [https://old-world-builder.com] Venertalli is the oldest and most revered of my Slann. He carefully considers everything before marching to war. He favours block infantry, as it's hard to trust monsters and other savage instruments. He refrains from combat preferring to dominate magic. He is mostly called to defend Lustria, as he rarely leaves his chamber unless he absolutely has to. (He is high magic in TOW and TW and "Vener" is the keyword like Venerable.) Spoiler: Venertalli's Warriors (1500) === Venertalli's Warriors [1500 pts] Warhammer: The Old World, Lizardmen === ++ Characters [653 pts] ++ Slann Mage-Priest [335 pts] - Hand weapon - General - Becalming Cogitation - High Magic Skink Chief [318 pts] - Additional hand weapon - Light armour (Calloused hide) - Battle Standard Bearer - Stegadon [Giant bow] - Talisman of Protection ++ Core Units [847 pts] ++ 20 Saurus Warriors [341 pts] - Thrusting spears - Shields - Heavy armour (Scaly skin) - Shieldwall - Spawn Leader (champion) - Standard bearer - Musician 10 Skink Skirmishers [60 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Scouts 20 Temple Guard [341 pts] - Hand weapons - Halberds - Shields - Heavy armour (Scaly skin) - Revered Guardian (champion) - Standard bearer - Musician 10 Skink Skirmishers [55 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) - Vanguard 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) --- Created with "Old World Builder" [https://old-world-builder.com] Spoiler: Venertalli's Elite (2000) === Venertalli's Elite [2000 pts] Warhammer: The Old World, Lizardmen === ++ Characters [741 pts] ++ Slann Mage-Priest [335 pts] - Hand weapon - Becalming Cogitation - High Magic Skink Chief [86 pts] - Cavalry spear (if appropriately mounted) - Light armour (Calloused hide) - Shield - Ripperdactyl Skink Chief [320 pts] - Additional hand weapon - Light armour (Calloused hide) - Shield - Battle Standard Bearer - Stegadon [Giant bow] - Talisman of Protection ++ Core Units [777 pts] ++ 21 Saurus Warrior [336 pts] - Thrusting spears and shields - scaly skin (counts as heavy armour) - Spawn Leader (champion) - Standard bearer - Musician 20 Temple Guard [341 pts] - Hand weapons - halberds - and shields - scaly skin (counts as heavy armour) - Revered Guardian (champion) - Standard bearer - Musician 10 Skink Skirmishers [50 pts] - Javelins and shields - calloused hides (counts as light armour) 10 Skink Skirmishers [50 pts] - Hand weapons - Javelins - Shields - Light armour (Calloused hides) ++ Special Units [482 pts] ++ 3 Ripperdactyl Riders [126 pts] - Cavalry spears - Shields - Light armour (Calloused hides) - Ripperdactyl Champion 4 Kroxigors [196 pts] - Great weapons - scaly skin (counts as heavy armour) 4 Ripperdactyl Riders [160 pts] - Cavalry spears - Shields - Light armour (Calloused hides) --- Created with "Old World Builder" [https://old-world-builder.com]