Cold One
Aktanolt
Well-Known Member
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Hey fellow lizards, start working on lists with new GHB. I think fangs can do stuff but the list have no real answer to all the strike first stuff, will try to work on it for later.
To me this edition, our strengh is in shooting, control and potentially magic ( endless spell ) since we can get +2 with slaan and astrolith.
Also lots of lists will have those endless so one dropping can be prettyy usefull i think ( more than before )
Here is my first shot :
Allegiance: Seraphon
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Spell lore ; Stellar Tempest
Saurus Scar-Veteran on Cold One (100)
Engine of the Gods (240)
Saurus Astrolith Bearer (160)
- Artefact: Incandescent Rectrices
Skink Starpriest (80)
- Spell lore ; Mystical Unforging
Skink Starpriest (80)
- Spell lore ; Celestial Apotheosis
5 x Saurus Knights (80)
- Lances
5 x Saurus Knights (80)
- Lances
5 x Saurus Knights (80)
- Lances
10 x Skinks (70)
- Boltspitters & Star Bucklers
3 x Razordons (120)
3 x Razordons (120)
Troglodon (160)
Dracothion's Tail (80)
Firelance Starhost (150)
Aethervoid Pendulum (50)
Geminids of Uhl-Gysh (60)
Purple Sun of Shyish (50)
Total: 2000 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 108
Choices :
- Slaan with Great remenberer : Double safe teleport to throw a starpriest and baking him, or project razordons. He will get the anti horde spell so he can switch to meteoric convocation if no valid target. He'll use to cast 1/2 spell and summon skinks aside.
- 2 starpriests : they are the spell throwers, they got the anti artifact spell just for the psychological threat. Also the heal = -1 bravery can combo well with other bravery debuff ( Sun, Cav banner,Troglol ? )
- Astrolith bearer : really gained in this edition to me, we'll throw more spell and he allows some good boost range to anti horde / snipe spell. Also reroll hits for razordon combo with the reroll 1 to wound command. He got Rectrices because of key support piece. Also d3 CP to help the slaan.
- Scar vet on Cold one : Because of Firelance
Maybe he'll get an upgrade to carno instead of Troglodon, so he'll have offensive artifact. Else, probably a betrayer crown bearer.
- Engine of the gods : Despite price increase, i think we can stiff fit one in lists, potential 20 skinks pop or the d6 MW snipe,, will pop in range !
- 3*5 Saurus cav : Bat requirement
- 10 skinks : to screen after the pop from battalion
- 2*3 Razordon : the anti strike first menace , shoot them down !!
- Troglodon : What to do with 140 lasts points, i dont know
we are here to talk about it !!
- Endless spells :
Purple sun : Because we can port a Starpriest, launch it and say ' Goodluck with that "
Aethervoid pendulum : See above
Geminids : It's just here to make the enemy hesitate between this and sun when we comes to priority rolls
DRACOTHION TAIL : It's here for the one drop, and being able to have every shooting / cast in range turn 1.I'll deploy Slaan, 3 razordons, 2*5 Cav , 1 starpriest and the Scar vet. In reserve Astrolith, 3 razordons, 1 starpriest, 10 skinks , the engine and 5 cav .
Wont keep Troglodon i think so the deployment can change a bit . I'm open to option with him as with artifact choices aside from Rectrices on Astrolith.
Will try this tomorrow and come back with further opinions !!
Have a scally day .
To me this edition, our strengh is in shooting, control and potentially magic ( endless spell ) since we can get +2 with slaan and astrolith.
Also lots of lists will have those endless so one dropping can be prettyy usefull i think ( more than before )
Here is my first shot :
Allegiance: Seraphon
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Spell lore ; Stellar Tempest
Saurus Scar-Veteran on Cold One (100)
Engine of the Gods (240)
Saurus Astrolith Bearer (160)
- Artefact: Incandescent Rectrices
Skink Starpriest (80)
- Spell lore ; Mystical Unforging
Skink Starpriest (80)
- Spell lore ; Celestial Apotheosis
5 x Saurus Knights (80)
- Lances
5 x Saurus Knights (80)
- Lances
5 x Saurus Knights (80)
- Lances
10 x Skinks (70)
- Boltspitters & Star Bucklers
3 x Razordons (120)
3 x Razordons (120)
Troglodon (160)
Dracothion's Tail (80)
Firelance Starhost (150)
Aethervoid Pendulum (50)
Geminids of Uhl-Gysh (60)
Purple Sun of Shyish (50)
Total: 2000 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 108
Choices :
- Slaan with Great remenberer : Double safe teleport to throw a starpriest and baking him, or project razordons. He will get the anti horde spell so he can switch to meteoric convocation if no valid target. He'll use to cast 1/2 spell and summon skinks aside.
- 2 starpriests : they are the spell throwers, they got the anti artifact spell just for the psychological threat. Also the heal = -1 bravery can combo well with other bravery debuff ( Sun, Cav banner,Troglol ? )
- Astrolith bearer : really gained in this edition to me, we'll throw more spell and he allows some good boost range to anti horde / snipe spell. Also reroll hits for razordon combo with the reroll 1 to wound command. He got Rectrices because of key support piece. Also d3 CP to help the slaan.
- Scar vet on Cold one : Because of Firelance
- Engine of the gods : Despite price increase, i think we can stiff fit one in lists, potential 20 skinks pop or the d6 MW snipe,, will pop in range !
- 3*5 Saurus cav : Bat requirement
- 10 skinks : to screen after the pop from battalion
- 2*3 Razordon : the anti strike first menace , shoot them down !!
- Troglodon : What to do with 140 lasts points, i dont know
- Endless spells :
Purple sun : Because we can port a Starpriest, launch it and say ' Goodluck with that "
Aethervoid pendulum : See above
Geminids : It's just here to make the enemy hesitate between this and sun when we comes to priority rolls
DRACOTHION TAIL : It's here for the one drop, and being able to have every shooting / cast in range turn 1.I'll deploy Slaan, 3 razordons, 2*5 Cav , 1 starpriest and the Scar vet. In reserve Astrolith, 3 razordons, 1 starpriest, 10 skinks , the engine and 5 cav .
Wont keep Troglodon i think so the deployment can change a bit . I'm open to option with him as with artifact choices aside from Rectrices on Astrolith.
Will try this tomorrow and come back with further opinions !!
Have a scally day .