Sorry if this has been asked before, but I searched the Lizzie FAQ and the BRB FAQ and can't find an answer! If I cast Glittering Scales on a unit, giving it 5+ scaly skin, and that unit already has scaly skin, do I end up with a 3+ save, or is the spell wasted? Seems like it should be 3+, but why does the spell specify that it's granting scaly skin rather than 2 pips of armor save? If you have a citation to the rules or a FAQ on this, so much the better, as "logic" is rather useless in a "fantasy" game. Thanks!
Its magic scaly armour so I'd say it stacks It'd be lame if just for colourful spell effect it works for everyone but lizardmen.
I agree it's lame, and puts a real dinger in the midst of an otherwise very useful deck of spells. But I can't believe it hasn't been FAQ'd...
I'd almost definitely say that it does stack. I don't know of any Armour Saves that don't stack, although I can't quote anything for definite.
That is a good question and I am a bit divided as what side to take on this. I would have to say that is does not stack and that is because there areseveral special rules that don't stack: 1. Razor Standard (or Bannerof Murder) don't stack with AP of weapons with AP (repeater X-bows, hand guns, ect...) 2. Skink Chief with a blow-pipe and Venom of the Firefly Frog doesn't make it 5+ poison. 3. Lore of Life regen spell doesn't stack with the magic item that gives you a 6+ regen (I dont have my book near and for the life of me I can't think of the items name.) Even though it sucks that yet another spell doesn t work for us (the other being the Beast spell, Transformation of Whatsha-majiger) its the price we pay for being so awsome. Legal disclamer: The oppinions expressed in this post are sole my own and may or may not have a bassis in "Warhammer Reality". The rules on stacking are, to the best of my knowledge, correct though.
I am almost positive that it doesnt stack untill a FAQ changes that. In 8th scaly skin is a special rule. The spell gives the unit the special rule scaly skin 5+ and thats it. Just like a spell that gives frenzy normally wouldnt give a frenzied unit an extra attack this addition will not stack with our scaly skin. I think of it as seeing the saurus unit entry saying, Saurus wariors, Hnad weapons and shields, Scaly Skin 5+, Scaly Skinn 5+, Cold blodded. It wont be doubled. The unit simply gets a rule they allready have.
Just because u can't make Saurus or TG blocks super scaly doesn't mean it's totally worthless. Give your skinks that feeling of a 5+ armor save : )
hmm, i always worked on the assumption that it didn't function if you already had scaly skin (as rammramm said). would definetley consider using metal if it was FAQd for definite that it stacks.
as the saurus warrior would have scaly skin5+, scaly skin 5+ they would add up when you count the armour save because theres no where written that you cant combine multiple scaly skins. IMHO they should e combined as it would be scaly skin and heavy armour just he has two scaly skins definetly need faq
I am in the camp of it not stacking. If your hero has heavy armour and then is given a magical set of heavy armour, his armour save does not go to a 3+. For the same reason, to 5+ scaly skin saves on the same unit would not increase it's armour save, it would just make it magical.
When I went to Warhammer World (Jan 14/15) the staff there who ran the tournements plus some games dev said it did not stack. HOWEVER They did say they will need to look into it, as Lizardman have already been hit hard with spells (eg transformation of big dragon of death) So watch this space.... Lloyd
I personally sit with the 'non stacking side' and agree that it just gives a scaly skin special rule to units that dont have it (useful for skinks!). However, as there doesn't seem to a definitive answer perhaps it is worth discussing it with your opponent before a game, and rolling/randomising it if a decision can't be reached?