General Slann Mage-Priest - 395pts The Focus of Mystery The Focused Rumination Cupped hands of the Old Ones BSB Bearer Heroes Skink Priest w/EotG - 430 Plaque of Tepok Level 2 Dispel Scroll Skink Priest w/EotG - 440 Level 2 Dispel Scroll Dispel Scroll Skink Priest - 150 Level 2 Diadem of Power Rod of the Storm Core Saurus Warriors - 156 Banner Champ x12 Saurus Warriors - 156 Banner Champ x12 Skink Skirmishers - 70 x10 Skink Skirmishers - 70 x10 Skink Skirmishers - 70 x10 Special Temple Guard - 334 x20 Banner
Unless this tournament you are playing in has no comp, I think you better get rid of one of the EoTGs. If the tournament has NO comp, consider getting another EoTG Other then that I think you could consider adding Terradons and/or lone Salamanders for utility. I also think you should definitely drop the banners on the Saurus Warriors.
Well the tournament I'm playing in has comp yes but special characters are allowed. In my gamestore everyone dislikes the use of special characters so when someone decides to allow a tournament with special characters everyone is going to bring one! So I needed a list that is extremely powerful without special characters. All the Lizardmen characters or either over priced or suck. If somene could help me put together a good special character list with Lizzies, I would greatly appraciate it
Lizardmen don't need special characters to be good. In fact, I think special characters make lizardmen lists worse. But if this tournament has comp, I would suggest revamping some of your character selection. With a slann and 3 priests you have 14 PD and free ones for the slann. You also have 9 DD with 3 scrolls and the diadem. This alone will get you smashed in comp, and coupled with the fact that you have 2 engines, it won't be good. I would suggest dropping one engine and the foot priest. This frees up a TON of points and allows you to get more support units. Grabbing a salamander or 2 could allow for more flexibility with this list. Terradons are also a must, as they are the ultimate utility unit. Maybe even grab yourself a scar vet that either has the burning blade and a cold one for some more fighting potential, or is geared with the jaguar charm to aid i taking out fast cav/war machines. Either drop the banners on your saurus units or bump them up to 18 strong. At only 12, they aren't going to pack enough punch and are pretty much considered throw away units. Well thats my 2 cents, hope it helps.
Yeah, this list is going to suck for me and the oppenent to play. I won't have any fun playing it and my oppenent probably won't like me. So here's the new and improved list, General Slann Mage-Priest - 395pts The Focus of Mystery The Focused Rumination Cupped hands of the Old Ones Bane Head BSB Bearer Heroes Skink Priest w/EotG - 430 Plaque of Tepok Level 2 Dispel Scroll Skink Priest - 125 Level 2 Diadem of Power Saurus Scar Veteran - 144 Hide of the Cold Ones Great Weapon or HW and shield Saurus Warriors - 252 FC x18 Spears Saurus Warriors - 240 Banner Champ x18 Spears Skink Skirmishers - 70 x10 Skink Skirmishers - 70 x10 Skink Skirmishers - 70 x10 Special Temple Guard - 334 x20 Banner Terradon Riders - 120 x4 Feedback?
Your list is a bit better, but i still think it could use a few changes. It seems that you like your magic (2 priests and a slann). Your magical defense is going to be very strong either way (7 DD). If I were you, I'd drop the Diadem and use the 25pts elsewhere. Also, you don't need 3 units of SS. Once it comes to the big crunch of combat, they will be next to useless. Get a salamander, they are probably one of the best value units in the entire game!! Other than that it looks good. Just a heads up, if I'm not mistaken, a unit of 18 saurus with spears and FC is 246pts and not 252pts. Same with the other unit: 234pts, not 240pts. Hope this helps.