8th Ed. HELP-1000pts Lizards vs Vampire Counts

Discussion in 'Lizardmen Army Lists' started by morik, Aug 19, 2011.

  1. morik
    Skink

    morik New Member

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    OK, here are my units so far (Both players have followed Warhammer for years, but just started actually playing): ---Edited---

    14 Saurus Warriors with Spears (Standard Bearer) - Scar Vet will be with this unit
    15 Saurus Warriors with Spears (Standard Bearer) - The heart of my force
    10 Skink Skirmishers (blowguns) - Basically to harass the VC's with poisoned darts
    10 Skink Skirmishers (blowguns) - Mobile archery unit with Skink Priest attached + poisoned darts
    7 Chameleon Skinks - One of these is a Stalker. - Character hunters...I hope
    2 Salamanders - cause they're cool:)

    1 Skink Priest (level 2) with Cupped Hands of the Old Ones (attached to a skink unit (or would he be better alone?)
    1 Scar Vet with Shield, Light Armor, and Relic Sword (General) - Attached to a Saurus Unit?
     
  2. n810
    Slann

    n810 First Spawning

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    Seems like a well rounded force to me.
     
  3. cyanhawk
    Chameleon Skink

    cyanhawk New Member

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    It is a very well rounded force. I don't know if you will get your moneys worth from the terradons. Maybe if he brings a varghulf or a coach to the table, but since VC dont have artillery and he probably wont leave his general sitting outside a unit. The chameleons can fill the role of coach/varghulf killer in their stead.

    I would think about dropping them for another salamander. The more templates you can put on his hordes before combat the better.
     
  4. casper slok
    Skink

    casper slok New Member

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    deffiniatly the salamander, since fire damage can't be regenerated :) :meh: so lots of fire, also do not underestimate vampire coun't magic so I'd recommend not spending to much on your magic and just go on creatures with lots of Toughnes. I won't do these skinks chameleons, kroxigor are way better to do the lethal damage with there 3 atk's, and set these flyers in to damage his general or m8be a unit of 20+ skinks who will auto kill with 40 blow pipe strikes :) :rage:
     
  5. morik
    Skink

    morik New Member

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    OK, dropping Terries for a sally.

    If the opponent were another race, would the terries be good?

    Additionally, I will be expanding this force to 1500 for next Wednesday. Thinking of adding a Slaan and a Steg. Good? Bad?

    Also, am I spending too much on my magic? My opponent doesn't seem to use much, btw.


    Edit - Should I combine my Skinks into 1 unit? And should I field more Chams or drop them altogether? I had basically thought if using them as an ambush unit. I only currently have 1 Krox, so I'm kinda hosed there.
     
  6. cyanhawk
    Chameleon Skink

    cyanhawk New Member

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    In 7th edition I loved terradons. In 8th I'm not sold. They are mainly warmachine/characater hunters, but I think chameleons perform that role alot better, but if you like them use them. At the very least it would probably be something your opponent isn't used to seeing.

    Cant go wrong with adding a slann. They are tide turners in any point level game, but especially nasty in the lower level games.

    Stegs are the same. They draw alot of focus, but that keeps the focus off of your other units, and a well timed charge into a flank or rear can be devastating.

    I dont think you have too much magic. The lvl2 will help dispel a crucial vanhels or invocation. Also, the signature spell from heavens is one of my favorite spells in the book and getting that off can almost guarantee a combat win for you. In smaller games I build a skink priest the same way and try and get him in range of the opponets wizard. Then I throw as many power dice as I can at whatever spells I have and see if I can get a miscast to transfer over to his wizard with cupped hands. This works especially well against VC and TK.
     
  7. n810
    Slann

    n810 First Spawning

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    Skinks are usualy better in many small units.
    Chamelions are almost allways good.
     
  8. morik
    Skink

    morik New Member

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    OK, edited army list in first post.

    New question: Would I be better served to drop the Stalker and some Chameleons to make my general a BSB? Or should I keep them for the damage output?

    ---Edit--- NM. Making my general a BSB would put my characters over the limit. Looks like my current list is finalized.

    Thanx a ton folks:)
     

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