8th Ed. Help Arachnarok Spider!!!!!

Discussion in 'Lizardmen Discussion' started by Thatguyoverthere, Jan 5, 2012.

  1. Thatguyoverthere
    Skink

    Thatguyoverthere New Member

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    So how do Lizardmen best deal with an Arachnarok Spider? I'm coming up against one in my next game (1500 points) and the best thing I have been able to come up with for it is an Oldblood w/ Blade of Realities on a Cold One or a large unit of Chameleon Skinks.

    Does it have any weakness other than low leadership that can be exploited?
     
  2. Taipan
    Temple Guard

    Taipan Member

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    No point trying to kill it with conventional attacks, it has 8 wounds and a 4+ save.

    I'd magic it. Slann w/Rumination and Mystery just fits into Lords. That gives you 'Miasma' and 'Pit'. Cast 'Miasma' first, to reduce it's Initiative down to 1 or 2. Then hit it with small blast 'Pit', even if you scatter bad you should still usually touch it with the template (it's a giant model). Then he has to roll a 1 (2 if you only reduced it to I2) to not die.

    Your alternative of an Old-Blood w/Blade of Realities is a good option, just remember to take Potion of Speed on him so he'll go first (it has I4).
     
  3. Yakhunter
    Saurus

    Yakhunter New Member

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    I've had some epic battles with the a-rok.

    Temple Guard will tear it apart eventually, even with the 8 wounds, lore of life buffed TG just don't care. It just might take an extra round or 2. 3 krox in a unit of skinks also does a good number on it as it cannot get in its thunderstomp attacks so your 2-3 wounds (on average) per round from the Krox will always count.
     
  4. BostonKaiser
    Skink

    BostonKaiser New Member

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    I battled one at the North Star GT in November. My ancient Steg sent it packing. Didn't even have to buff him or anything. Of course, maybe I just got lucky. ;)
     

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