8th Ed. Help me build a 2500 point list?

Discussion in 'Lizardmen Army Lists' started by Sandrockkai, Jan 31, 2014.

  1. Sandrockkai
    Skink

    Sandrockkai Member

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    Hey guys. I'm supposed to play against one of the guys at my FLGS tomorrow and I want to put together a solid TAC list. I can tell you that warmachines aren't very prevalent in my meta, so my monsters have a better chance of survival in those regards. I need a 2500 point list

    So here's what I own:

    Hero/Lord
    ------------------------------
    Slaan/Kroak
    Skink priest
    Skink priest
    Saurus Hero/Lord on Carnosaur
    Saurus Hero/Lord on Cold One
    Saurus Hero/Lord on foot
    Saurus Hero/Lord on foot

    Core
    ------------------------------
    Saurus w/ HW/Sh (x20, full command)
    Saurus w/ Sp/Sh (x32, full command)
    Skinks w/ Javelin (x24, full command)
    Skniks w/ Blowpipe (x12)

    Special
    ------------------------------
    Cold One Cavalry (x5)
    Stegadon
    Bastilodon w/ Laser
    Kroxigor (x3)
    Temple Guard (x20, full command)

    Rare
    ------------------------------
    Troglodon (don't hate, it's a gorgeous model)

    I know that I could really use some salamanders and/or terradons and/or ripperdactyls, but I haven't gotten around to purchasing those yet.

    As I have a pretty good handle on Lizardmen in general and all of my units specifically, anything up there is fair game.

    So, using what I own, what would YOU use in a TAC 2500 pt list?
     
  2. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    What does TAC mean?

    My first impression is that you're a little lean on bodies for a 2500 point game. I'd definitely take the Spear Saurus and the Temple Guard, plus all those Skinks with your Kroxigor in their midst. That's 3 decent blocks to build from. It would be nice if you had 5 or 6 more TG to beef up their unit a little.
     
  3. Sandrockkai
    Skink

    Sandrockkai Member

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    TAC means Take All Comers. And I agree that I've got some shopping to do. I'd like to own at least 30 TG and beef up my HW/ Sh Saurus. I'm also looking into getting another stegadon to use as an ancient and then getting some terradons/rippers/salamanders.

    Here's what I was thinking so far:

    Oldblood
    Armor of Destiny
    Great Weapon
    Cold One

    Slaan
    Channelling staff
    Focus of mystery
    Harmonic convergence

    Scar veteran
    Stegadon helm
    Light armor
    Charmed shield
    Carnosaur w/ loping stride

    Skink priest
    Lv. 2 (beasts)
    Dispell scroll

    Skink priest
    Lv. 2 (heavens)
    Cube of darkness

    Saurus warriors (x20)
    Hand weapon/shield
    Full command

    Saurus warriors (x25)
    Spears
    Full command

    2x
    Skink skirmishers (x10)
    Brave
    Javelins

    Stegadon
    Sharpened horns

    Temple Guard (x20)
    Full command
     
  4. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Well I don't have my book on me to check the points, but here are my impressions of your presented list.

    You have too many points invested in casters. If I were you I would drop both of your Skink Priests to Lvl 1 or drop one completely. You're already rolling with Loremaster of High Magic, so the additional 4 spells that the Priests bring to the battlefield will likely never be used. Even one Priest as a Scroll/Cube caddy is pretty good.

    With that you have freed up enough points to get a Battle Standard for your Scar-Vet or Slann. Since your taking Temple Guard, it would be most beneficial to have it on the Slann. Might be nice to have the Razor Standard or something, but that's only if points allow.

    Your Oldblood is a little too expensive for my tastes considering what you've given him. I'd really consider downgrading him to a Scar-Veteran and free up 60ish points. That's enough for the BSB right there and you wont have to sacrifice the sweet Armor of Destiny.

    After all those mods, if you have enough points left over I would consider adding in either the Lazor-don or the Kroxigor to your list. They would go great with the Carnosaur and Stegadon to provide a little more punch to your tough Saurus blocks.

    My thoughts! Sorry I don't have my book on hand to check points for you, but that's the stuff I'd look into.
     
  5. goomba
    Skink

    goomba New Member

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    Yeah your old bloods gear could fit on a scar vet. You are basically paying 60 points for one extra attack. I also agree about the too many spellcaster levels, you've spent big points on your Slann so your gonna want him to use all the dice. A little more trimming and you can fit the Kroxigor in, I would also not be afraid to use the Trog instead of the Carnosaur. Hide him in the back, therefore preserving his points, and do the scream when you have a couple of your predatory units in combat. Multiple units give a better chance for "that sweet roll" then he can mop up fast cav and chaff units that made it past your lines. Trog isn't that bad, just over pointed really.
     
  6. Sandrockkai
    Skink

    Sandrockkai Member

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    Thanks for the advice!

    Here's take two. I dropped one skink priest altogether and lowered the other down to level 1. Betwen the Loremaster Slaan and the Bastilodon, I've got plenty of options for my magic dice.

    Also moved the armor of destiny to the Scarnosaur and gave the Cowboy a 1+ re-rollable.

    + Lords + (405pts)
    * Slann Mage-Priest (405pts) (Warhammer: Lizardmen p31)
    Battle standard, Channelling Staff, Focus of Mystery, Harmonic Convergence

    + Heroes + (612pts)
    * Sarus Scar-Veteran (373pts)
    Armor of Destiny, Great Weapon, Shield
    * Carnasour
    Loping Stride
    * Sarus Scar-Veteran (149pts)
    Cold One, Dawnstone, Great Weapon, Light Armour, Charmed Shield
    * Skink Priest (90pts)
    Dispel Scroll

    + Core + (715pts)
    * Saurus Warriors (305pts)
    Champion, Musician, Standard Bearer
    * 25x Saurus Warrior
    Spears
    * Saurus Warriors (250pts)
    Champion, Musician, 20x Saurus Warrior, Standard Bearer
    * Skink Skirmishers (80pts)
    10x Skink Skirmisher, Skink Skirmisher Brave
    * Skink Skirmishers (80pts)
    10x Skink Skirmisher, Skink Skirmisher Brave

    + Special + (765pts)
    * Bastilidon (150pts)
    * Stegadon (235pts)
    Sharpened Horns
    * Temple Guard (380pts)
    (Cold Blooded, Guardians, Predatory Fighter, Sacred Duty)
    Musician, 20x Temple Guard
    * Revered Guardian
    Sword of Swift Slaying
    * Standard Bearer
    Razor Standard
     

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