8th Ed. How cheesy can we cheese?

Discussion in 'Lizardmen Army Lists' started by Mitch311, Jan 30, 2012.

  1. Mitch311
    Saurus

    Mitch311 New Member

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    Hey everyone,

    So im heading to a tournament in 2 weeks. It is 2500pts, no comp, allowed to take 1 special char.

    I know that this tournament is a huge cheese fest, double S Tanks, bell/furnace/abom combo etc etc there will be a heavy representation of Vamps, Ogres, Skaven, with a smatterin of WoC DE HE and empire. Mostly worried about the big three though. Everyone will be there with all the fun toys they can muster.

    So i want to go in with all guns blazing and be as competitive as I can.

    I am looking at the following build:

    Slann - Shadow Lore. Mystery,Rumination,Becalming,Etheral, Cupped Hands, Divine Plaque, BSB, Banner of Discipline

    Skink Priest EotG, Cube of Darkness, Luckstone

    30x Saurus FC

    30x Saurus FC

    10x Chameleon Skinks

    10x Chameleon Skinks

    10x Chameleon Skinks

    3x Salamander + 3 Skinks

    3x Salamander + 3 Skinks

    2500pts exact

    Other option is dropping EotG, Etheral and Plaque and going for a TG unit and/or scar vets.

    Between PoS, Salllies with -T debuff and Cham Skinks I believe the Saurus and Ancient will be engaged in clean up activities. I am rather scared of cannons though.....

    Any thoughts, can you think of any more nasty?
     
  2. Old Mossy
    Bastiladon

    Old Mossy Active Member

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    6 salamanders with -T hex... :jawdrop: :jawdrop: :jawdrop:
    That is massive. I love it.

    Personally, I don't think I would field 3 units of 10 chams. I would be considering removing a unit or dropping it down to 3x6 chams, and putting in 4 terradons for flexibility (feigned flee and ridiculous march distance). My 2c
     
  3. Mitch311
    Saurus

    Mitch311 New Member

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    Yeah i am hoping my sallies are going to be the stars of the weekend. And with 3 in a pack I can happily charge them into small interceptor/interference units etc as well.

    I usually run 3x 6 chameleons in tournaments, but I feel I need the simple ability to pickup and remove cannons etc on any given turn. Like pressing a delete button with dice :) i also dont own any terradons, so Id be worried about being even worse than normal using them lol. So i donno, ill think about it.

    Thanks for the comments!
     
  4. Arli
    Skink Priest

    Arli Moderator Staff Member

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    If you need some extra points, you can cut out the extra skinks in the salamander units. There is no need for the extra skinks. The unit shares the handlers, so you have 9 snacks per unit to start with. The handlers do not 'die' until the unit is gone.
     
  5. wbarobinson
    Saurus

    wbarobinson New Member

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    I agree, plus 3 skinks on each is a waste. 30 points buys you a lot.
    I also think that the priest is safe with dawnstone and dispell scroll.
    I never run my Slann out of TG, which means I am almost forced to use life 2 miscasts and I lose... I like the idea of solo slann with 6 salamanders...
     
  6. Eladimir
    Salamander

    Eladimir New Member

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    I'd also drop a unit of chamos or go 3x6

    And I think your missing out on one of the best things about our army, Scar Veterans.

    For 96 points (GW+LA) you get a hero with S7 T5. The SV is what usually wins me combat rez and will save your units from getting pasted by monsters S4 isn't gonna wound. Keep the champion in there to save him from challenges if you want.

    For cheesiest lists I'ver heard of it a unit of saurus with 4 scar vets being buffed with beast spells for +3 attacks +1 S/T
     
  7. Mitch311
    Saurus

    Mitch311 New Member

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    Scar vets do sound good.

    I will drop the extra handlers and take my chameleons down to 3x6 as everyone thinks thats a smart idea.

    Should I keep my Steg or swap it for 2 more scar vets? And maybe a few more chams or skirmishers?

    Flying steg could be fun. Though flying scar vets could be equally rough. Or 3 scar vets on cold ones.
     
  8. Jasif
    Jungle Swarm

    Jasif New Member

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    Higher State of consciousness and Divine Plaque of protection is a little bit of overkill, U don't need both.
    I'd drop DPoP and give Slann Crown of Command (with ethereal it's mindblowing).
    Scar vets on CO are great, tough as tank, I played a lot with them and they almost always earned their points back.
     
  9. Mitch311
    Saurus

    Mitch311 New Member

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    Yeah dpop or crown of command is a tough choice.

    The dpop though gives very good save against magic missiles etc and magical cannon shots (not many in game i know). I am tad worried with my slann being chased by hexwraiths etc so i dont know if i want him stuck tarpitting units anyway. Is a choice to think about.

    I am looking at swapping my EotG and extra handlers for this:

    SSV
    LA + GW + Venom

    SSV
    LA + GW

    SSV
    LA+ Burning Blade+ Dragonhelm+ Enchanted Shield

    Id have to ditch 2 chams for the points for these guys as well. They would add some serious muscle to the Saurus warriors. But im wondering if burning aligntment and portent warding + ancient steg is more useful.

    Choices Choices!! What to do???
     
  10. wbarobinson
    Saurus

    wbarobinson New Member

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    Dragon helm and enchanted shield take up the same slot. Also enchanted shile dcost 15 not 5 because our book prices it.
     
  11. Eladimir
    Salamander

    Eladimir New Member

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    I'd do it. A cheesey tourney will see lots of war machines and your EOTG will poof fast.

    Also consider deploying your saurus in thin wide rank if he drops tons of mortars.

    In the unit with 2 scarvets (if there is one) I'd take a 96 pts SV (just GW and LA) and the second one I'd take with sword of the hornet (ASF), shield + LA (or gamblers armor).

    So you have a guy to take/give some challenges.
    Also consider dropping the champion from the unit of saurus, lets you have your chamos back.
     
  12. Mitch311
    Saurus

    Mitch311 New Member

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    So updated list

    Slann - Shadow
    Runination, Mystery, Becalming, Etheral
    Cupped Hands, DPoP,
    BSB Banner of Discipline

    Skink Priest
    Scroll

    The Three Stooges.

    Scar Vet
    LA + GW + Venom

    Scar Vet
    LA + Shield
    Sword of Hornet

    Scar Vet
    LA + Shield
    Burning Blade of Chotec

    30x Saurus FC
    30x Saurus FC

    10x Chameleon Skinks
    10x Chameleon Skinks
    10x Chameleon Skinks

    3x Salamander Pack
    3x Salamander Pack

    2497pts

    Im liking the look of this. Heaps of different tools. Burning SV + GW SV in one block to hunt monsters and Hornet SV in other for "easy" challenges. Also gives me 2 Magic weps for hurting Hexwraiths.

    Only thing I can think of is drop 3 saurus and 1 champion and find 2 more points so that I can afford 10 Skink Cohort to accompany the Slann for LoS. Or I could use 48pts to further pimp the three stooges eg armor potions etc.

    Any comments?

    Thanks for the feedback so far!
     
  13. Eladimir
    Salamander

    Eladimir New Member

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    If you keep the slann close to a saurus block you'll get the 4+ LoS would be something.
    But if you do put the slann in a block of skinks then your can defintely drop divine plaque (thats the shooting protection one if I remeber)
     
  14. Maazie
    Cold One

    Maazie Member

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    Those are the old prices for 7th Edition Rules. New Price for 8th is 5 Points. Great Deal.
     
  15. n810
    Slann

    n810 First Spawning

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    Sadly the FAQ states that we have to use the point values listed in our army books. :(
     
  16. Mitch311
    Saurus

    Mitch311 New Member

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    I can drop the cham units down to 6 ea and put in 2 units of skink skirms.

    Would gain 8 extra models on table and 16 shots per turn. But at a lower BS and non scouting. Also it would reduce the deadliness of the cham units?

    Potentially good trade off or not?

    Mitch
     
  17. Maazie
    Cold One

    Maazie Member

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    Well that is Dumb... I will choose to ignore this rule. It's clearly what the Old Ones would have wanted.
     
  18. Mitch311
    Saurus

    Mitch311 New Member

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    Slann
    Mystery, Rumination, Becalming, Etheral
    Cupped Hands, Divine Plaque of Protection, Dragonbane Gem
    BSB + Banner of Discipline

    Skink Priest
    Dispel Scroll

    Scar Veteran
    Light Armor, Great Weapon, Venom of the Firefly Frog, Dragon Helm

    Scar Veteran
    Light Armor, Burning Blade of Chotec, Enchanted Shield


    28x Saurus Warrior
    Hand Wep + Shield
    Musician + Standard Bearer

    30x Saurus Warrior
    Hand Wep + Shield
    Full Command

    10x Skink Cohort

    10x Skink Skirmishers
    Blowpipes

    10x Chameleon Skinks

    10x Chameleon Skinks

    10x Chameleon Skinks

    3x Salamanders Hunting Packs

    3x Salamanders Hunting Packs

    2492

    Basically -T Hex big units and pulverize with Salamanders. Pit anything I don't like the look of. Blow away WM's with Cham Skinks. Wipe up with Saurus fighting debuffed foes. Obviously my strategy is more ahhhh subtle than this but those are the major points.

    Please give me any kind of constructive feedback you can think of??

    Mitch
     
  19. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    You could afford one more skink... Just sayin'
     
  20. Mitch311
    Saurus

    Mitch311 New Member

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    Hehe :)

    The one thing I was thinking of:

    If I pulled the 12 Chams, I'd mount the 2 scar vets, 1 more skink cohort. Champion, 3 saurus. Seem like a good trade off?
     

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