7th Ed. How to take down a wast 3000 pts of Warriors of Chaos

Discussion in 'Lizardmen Tactics' started by Aparach, Nov 22, 2008.

  1. Aparach
    Troglodon

    Aparach New Member

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    This is my first 3k match and I'm very exited with this army list I put together. I know my opponent just bought the Dragon character and Wulfrig, so I'm guessing I will meet one of them(or both)..
    feel free to give me some feedback on how I should approach the game, tactical veiws and other helpful info :)

    GENERAL:
    Ancient Scar-Leader Kroq-Gar 573 pts

    Slann 2.nd generation, Plaque of Tepok, Plaque of Dominion, Diadem of Power 585 pts
    Battelstandard

    CHARACTERS:
    Scar-Veteran: Enchanted Shield, Burning Blade of Chotec 165 pts
    light armor, Ride Cold One
    Blessed Spawning of Quetzl,
    Blessed Spawning of Itzl

    Skink Priest lev.1 65 pts

    CORE:
    10 Temple Guard 170 pts
    11 Skink with blowpipes 66 pts
    11 Skink with blowpipes screen 66 pts
    11 Skink with blowpipes screen 66 pts
    11 Skink with blowpipes screen 66 pts
    2 Swarms 120 pts

    SPECIAL:
    3 Kroxigor 174 pts
    3 Kroxigor 174 pts
    6 Saurus Cavalry, musican standard bearer
    with huanchi's blessed totem 280 pts
    RARE:
    1 Stegadon 235 pts
    3 Salamander hunting pack 195 pts

    = 3.000 pts
     
  2. Dalkarius
    Ripperdactil

    Dalkarius New Member

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    Since you're taking Kroq-Gar, CO's are core
     
  3. Aparach
    Troglodon

    Aparach New Member

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    good point!
    just changed my list and after adding Kroq-gar I forgot :)
     
  4. Alesh
    Skink

    Alesh New Member

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    I would like to add a Dispel Scroll to the Skink Priest. If he manages to get any of the big spells off, they cause a lot of problems. Maybe drop one of the swarms. I don't see them as being useful vs. Warriors of Chaos per the 7th edition rules.
     
  5. Aparach
    Troglodon

    Aparach New Member

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    I really don't see the big issus with scrolls when playing lizzardmen. I know that many would dissagree with me here, but as I see it and with 8( given I put two casting dices in my diadem) dispel dices to back it up and adding 1+ to my dispelling, I don't see the great threat in enemy spells...

    If he chooses to go heavy on magic(exemple: a level 4 tzeench wizzard and 2 lev. 2), he would have 10 power dices. With power familliars he can add +1 as well so that even that bonus.
    He would then beat me with 2 dices in his casting, and fair enough, he out number me in my magic phase. BUT, to manage that, he will have to put a lot of points in it, and I will have enough dices to ward of the most critical spells. I can deal with a few losses considering that when playing Chaos, Lizzardmen shouldn't exspect to be outnumbered by the numbers of arms for a change.

    HOWEVER, should he go the other way playing a magic resistant force, I will put my dices from my dispel pool in my diadem for uses in my next casting phase and then, with 10 dices and adding a free dice pr spell, My magic phase will hurt, SERIOUSLY!

    All added up, I think that when choosing scrolls you should be sure to face a heavy casting army, but in the cases with chaos, they has the opportunety to be very unpredictable(funny that, they'r chaos after all :p ), and in such cases dispel scrolls has a 50/50 chance of being 25 pts wasted.

    As for that I know that my swarms will be put to use, given they'r unbreakable and can hold dangerous foes like Archaon for a few rounds by them selves, and stops unwhanted melees.

    No, I think I'll go for swarms, but thanx anyway :)
     

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