8th Ed. how to take out enemy wizards

Discussion in 'Lizardmen Tactics' started by Boq-Ax, Jan 11, 2014.

  1. Boq-Ax
    Jungle Swarm

    Boq-Ax New Member

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    Hey guys,
    After a really long outing, i'm back to WHFB and back to the Lizzies.

    I'm building a dual carnosaur list for fun games, where a spam of skink priests take care of magic, but i'm not sure how to take out enemy wizards if they go for a heavier magic route. (Almost anything is heavier magic than me verry easily. So i was thinking of was to level that.)

    Ripperdactyls where the first unit thst sprung to mind, because of the high amount of Attacks and KB, but i'm afraid that they're not good enough at this job , any challenges will be accepted by a sacrifdicial champion and the low I combined with there less than impressive defense, which will result in dead ducks before they can even drool over there toads...

    Do you bVe any suggestions/tips/tricks? :chicken:

    P.s. I'm assuming you still can't challenge a wizards with your carnosaur?
     
  2. Dog On Todd
    Kroxigor

    Dog On Todd Member

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    Don't worry about challenging, you can assign all your attacks to the wizard from models in base contact.

    Mostly they are bunkered, so you want a mobile unit to smash into him, or enough damage on the unit to make it panic and flee from shooting.

    This can be achieved lots and lots of ways.
     

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