8th Ed. Interesting Old Blood build - probably best on Cold One

Discussion in 'Lizardmen Discussion' started by draccan, Sep 26, 2010.

  1. draccan
    Skink

    draccan New Member

    Messages:
    33
    Likes Received:
    0
    Trophy Points:
    0
    I was thinking yesterday about how I could construe the most powerful (in close combat terms) Old One build and I came up with this:

    Sword of bloodshed + 3 attacks (60 points)
    The Maiming Shield + 1 attack (30 points)
    Venom of the Firefly Frog (all attacks are poisonous and magical) (10 points)
    = 100 points of magical items

    Cold one and light armour will give him a 1+ Save and the benefit of protection in a large unit of Cold One Riders.

    An Oldblood has 6 WS, 5 S and 5 attacks.

    This will result in 9 attacks at S 5 where he can auto-wound on 6's due to poison.

    Other options would be to include a Magic Standard or two if you include a BSB. This could include Flaming attacks, Armor Piercing attacks, Cause Terror, +1 Combat Resolution or just protection from missiles.
    Armor piercing would be great if you are up against heavily armoured enemies.

    Thoughts?
     
  2. Caneghem
    Carnasaur

    Caneghem New Member

    Messages:
    1,410
    Likes Received:
    28
    Trophy Points:
    0
    Venom of the firefly frog only works on non-magical weapons.
     
  3. draccan
    Skink

    draccan New Member

    Messages:
    33
    Likes Received:
    0
    Trophy Points:
    0
    Well color me blue-skinned... that sucks major Slann b... bones..
     
  4. cwalker
    Skink

    cwalker New Member

    Messages:
    20
    Likes Received:
    0
    Trophy Points:
    0
    I'm digging the following build - add a cold one mount or a carnosaur for maximum nastiness

    2400 Pts - Lizardmen Roster

    Saurus Oldblood
    1 Saurus Oldblood (Hand Weapon; Shield; Scaly Skin)

    1 Sword of Strife +2 A
    1 Armour of Fortune heavy armor w/5+ ward save
    1 Luckstone reroll first failed armor save
    1 Carnosaur Pendant frenzy when causes 1st wound

    so thats 7 base attacks, 8 when he does a wound
     

Share This Page