8th Ed. Javelins or Fireleech Bolas?

Discussion in 'Lizardmen Discussion' started by Koula, Aug 16, 2013.

  1. Koula
    Jungle Swarm

    Koula New Member

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    0
    Nooby question from a nooby player! I'm putting together a box of terradons but am umming and uhhing about whether to glue on the javelins or fireleech bolas. What would be better? (or whats the general popular choice)
     
  2. something witty
    Jungle Swarm

    something witty New Member

    Messages:
    4
    Likes Received:
    0
    Trophy Points:
    1
    not an expert but i think if regen is popular in your area then depending on points one unit with the fireleech bolas would be nice. hit a unit with regen then after it loses regen for that phase hit it with the rest of your shooting seems like it could be effective
     
  3. pgarfunkle
    Saurus

    pgarfunkle Member

    Messages:
    97
    Likes Received:
    2
    Trophy Points:
    8
    I haven't built my unit of terradons yet so am in a similar position but am going to go for the flameleech bolas. Mainly because they look cool!
     
  4. hardyworld
    Kroxigor

    hardyworld Active Member

    Messages:
    256
    Likes Received:
    82
    Trophy Points:
    28
    I'm not sure what other players are doing, but I'm sticking with the javelins. The only reason I'd want the fireleech bolas is to negate regeneration before the rest of my shooting. Since you need a wound on a model (not an unsaved wound, just a wound) to negate regeneration for the phase, I just don't see that as likely outcome when I only get 3 or 4 shots and have to roll to hit and to wound my target.
     
  5. Ronisman
    Saurus

    Ronisman New Member

    Messages:
    62
    Likes Received:
    3
    Trophy Points:
    0
    Javelins are massively better. The only time fireleech bolas would be useful is if you were tailoring your list against something flammable or with regen. Even then if we're talking trolls having to roll to wound on a tough target like that (i.e. not getting poison from javelins) probably negates the benefit from taking away their regen anyway.
     
  6. pgarfunkle
    Saurus

    pgarfunkle Member

    Messages:
    97
    Likes Received:
    2
    Trophy Points:
    8
    Hmm I had forgotten about the loss of poison, but then don't flamming attacks cause fear or require leadership tests on certain units such as cav and war beasts so would carry a different benefit?
     
  7. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

    Messages:
    2,911
    Likes Received:
    5,629
    Trophy Points:
    113
    Welcome Koula. Good to see a fellow Australustrian. See if you can convince our cold blooded brothers that we are, in fact, far more hard core than they are.

    By the way, I did a cartoon with you in it. That's you in the top left eating some imperial fodder's face.
    oj4v.jpg

    Visit "Lizzie! Lizzie! Lizzie! Oi! Oi! Oi!" http://www.lustria-online.com/threads/spawning-of-bob-lizi-lizi-lizi-oi-oi-oi.12185/ for some context. Plenty more Bob in Lizardmen Fluff.

    As for Bolas vs Javelins. I think I would paint the fire leeches badly (or give them sad faces), plus they would snap off instantly under the normal rigors of combat (Nephew of Bob is 4). Do the thing that looks best. If you want to play the alternative, then just PRETEND.

    (Remember kids Warhammer is not real. Just like Qupakoco's friends.)
     
  8. Andrinor
    Saurus

    Andrinor Member

    Messages:
    84
    Likes Received:
    8
    Trophy Points:
    8
    I have like 10 of the previous metal models so I guess Javelins. ;)

    I still have nightmares of trying to attach the wings onto those things... :depressed:

    Wha? Warhammer = Not Real? Then what have I devoted countless hours of my life too? Surely, you jest, Bob!
     
  9. walach
    Razordon

    walach New Member

    Messages:
    346
    Likes Received:
    2
    Trophy Points:
    0
    3-4 javs are never going to do anything useful anyway. might as well take the fireleeches for the off chance of taking off regen imo
     
  10. Smexygor
    Chameleon Skink

    Smexygor New Member

    Messages:
    154
    Likes Received:
    2
    Trophy Points:
    0
    Bolas are half the range but S4, better chance of wounding without poison. May depend on what you do with them. If they'll be up in people's faces then bolas are fine. If they'll be running around then 12" javs would be better than 6" bolas. But truthfully, if you tend to need 6's anyway to hit, then javs are better, despite not lowering AS by 1.
     
  11. hardyworld
    Kroxigor

    hardyworld Active Member

    Messages:
    256
    Likes Received:
    82
    Trophy Points:
    28
    You probably have the right idea. We're talking about 3 or 4 points added to your armylist and no one expects those javelins on the terradons to do anything anyway.
     
  12. Dyvim Tvar
    Razordon

    Dyvim Tvar New Member

    Messages:
    352
    Likes Received:
    17
    Trophy Points:
    0
    I prefer the javelins due to the poison. Terradons often go hunting war machines, but they aren't particularly good in combat. If you can get even 1 wound on the machine from shooting in the turn before you charge, it can tip the balance of the ensuing combat well in your favor. Against T7 machines, i would rather have the poison.
     
  13. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

    Messages:
    2,911
    Likes Received:
    5,629
    Trophy Points:
    113
    Bob never jokes.
     
  14. boozecluez
    Jungle Swarm

    boozecluez New Member

    Messages:
    8
    Likes Received:
    0
    Trophy Points:
    1
    The Koala hanging from the tree looks like me .Australustria represent.
    Though being a kiwi lizard in Australustria I am of the Tuatara variety ,though its a shame they can't carry halberds
     
  15. PlasmaDavid
    Kroxigor

    PlasmaDavid Active Member

    Messages:
    317
    Likes Received:
    174
    Trophy Points:
    43
    Doesn't flaming also cause Fear against warbeasts?
     
  16. Scalenex
    Slann

    Scalenex Keeper of the Indexes Staff Member

    Messages:
    10,827
    Likes Received:
    19,277
    Trophy Points:
    113
    Yes, but Terradons cause Fear anyway so that doesn't matter.


    Magnets are versatile. If you magnetize your Skink arms you can swap weapons and enjoy leeches or javelins as circumstances dictate. If you got to use just one, figure out what is more important. Fireleeches look slightly cooler. Javelins are slightly more useful in an all-comers environment.
     
  17. PlasmaDavid
    Kroxigor

    PlasmaDavid Active Member

    Messages:
    317
    Likes Received:
    174
    Trophy Points:
    43
    Ranged attack is different to charging at something!
     
  18. Koula
    Jungle Swarm

    Koula New Member

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    0
    Thanks for the welcoming, Bob. :) Love the little boomerang-toting skink, I gave him a colour job for ya. :)
    ibbg36.jpg <-- You'll hafta manually visit the image as for some reason I keep getting a "Your images may only be up to 1 pixels wide." message (seriously? 1 pixel!?) :jawdrop:


    I would need super, super teeny tiny magnets to make interchangeable weapons for the skinks. I think I'll go with the javelins. I don't think it's really going to matter much since the 'dons will be dropping rocks and they already do cause Fear. I'll see what magnets I do have, I know I have small 1mm ones somewhere, but it will be very fiddly work. :/
     
  19. Smexygor
    Chameleon Skink

    Smexygor New Member

    Messages:
    154
    Likes Received:
    2
    Trophy Points:
    0
    Fear? I thought it caused panic. I hardly use it on them so I'd forgotten.
     
  20. PlasmaDavid
    Kroxigor

    PlasmaDavid Active Member

    Messages:
    317
    Likes Received:
    174
    Trophy Points:
    43
    Yeah, that's the one! A Panic check!
     

Share This Page