8th Ed. jungle poisons

Discussion in 'Lizardmen Army Lists' started by Danskman417, Jul 2, 2012.

  1. Danskman417
    Saurus

    Danskman417 Member

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    im confused on the jungle poisons rule, what is it?
     
  2. vinay
    Jungle Swarm

    vinay New Member

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    haven't played for a couple years and only started again recently but it my memory is correct, when using poisoned weapons and when rolling to hit if you get a 6 then you automatically cause a wound. they unit being attacked still gets armour saves as normal you just don't roll to wound... think it's probably in one of the books
     
  3. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    jungle poisons if different to poison attacks as jungle poisons only work with missle weapons and not close combat.
     
  4. Danskman417
    Saurus

    Danskman417 Member

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    ah ok thank you
     
  5. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Another thing to note, if you have any modifiers that move your to hit value above 6, you lose those poison attacks. For example, if you move your skirmishers and are still at long range while double tapping (shooting twice) at your target, it is very possible that you will need 7+ to hit your target. Your poison will not work in this case.

    That is why chameleons rock!
     

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