8th Ed. Kroxigors

Discussion in 'Rules Help' started by Captain Chameleon, Oct 27, 2010.

  1. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    Hey people
    i was just wondering if kroxigors in the second row of a unit of skinks get to attack their enemies before their enemies attack them?
    do they just strike after the skinks have attacked? because kroxigors have initiative 1 and skinks have 5
    most enemies can beat init 1
    help is much appreciated! :D
     
  2. strewart
    OldBlood

    strewart Well-Known Member

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    Yeah they go last. The advantage is they can't be attacked directly while they are in the second rank, so only skinks will die to the initial hits from your opponent. And with stepping up now, it makes not a lot of difference whether you go first or not unless the unit os small.
     
  3. n810
    Slann

    n810 First Spawning

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    Also kroxigors are using great weapons... so they would go last anyway.
     
  4. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    ok i see
    thanks guys! :D
    and also, why do saurus have such low initiative? its so stupid!
    how are they supposed to winn if their enemies get to strike first every time in combat after the charge?!
     
  5. Arli
    Skink Priest

    Arli Moderator Staff Member

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    It is what it is....(hate when people say that :D ). The best way to fix that is to use the lore of Light and bump up the Initiative to 10. Or use life and regrow the unit. You could also take 30 saurus. While your opponent is kill saurus, you flank him with your skinks and krox.
     
  6. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    Ok then...
    Well saurus are tough so i guess youd expect them to hold out against most other units for a while
    what lore of light spell boosts their I?
    also, is screening with skink skirmishers worth it?
    i think it may be cos saurus have Ld 8 or 9 with cold blooded, so if skinks flee past them, they should pass panic check
     
  7. Droohoof
    Skink

    Droohoof New Member

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    I tended to always believe that their low Int was reflected in their cold blooded rule. Slow to react that sort of angle.
     
  8. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    Yeah, they are just mindless drone dinosaurs... But its just sad how they have I-1 its not fair :(
     
  9. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Speed of Light boosts both their Iniative and weapons skill (hopefully I can post that--no details).
     
  10. TheRolfgar
    Chameleon Skink

    TheRolfgar New Member

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    You didn't post the entire magic spell, I don't see anything wrong with it. Even posting individual model costs doesn't matter ( I don't) since you can LEGALLY get the Army Builder free trail and it has all the points for every army there anyways. Good luck playing an army without the book though since you won't have any idea what any of the special rules are!
     
  11. strewart
    OldBlood

    strewart Well-Known Member

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    Thats perfectly fine. Posting individual points values is NOT. Army Builder can do what they want on their own website, here we will stick to the cautious side.
     
  12. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    awesome, i guess i'll use light with my slann as i want my saurus to be able to strike first
    is it a "remains in play spell"?
     
  13. n810
    Slann

    n810 First Spawning

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    Sadly it only last untill your next magis phase....
     
  14. wolfmage
    Temple Guard

    wolfmage New Member

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    We get I1 as we have a high str and T for our points cost and saurus are possibly the cheapest Str4 T4 troops choices in the game, also as long as you are fighting normal troops and nothing too elite you will survive. Fighting Skaven for example they hit at str3 and 40 attacks actually only kills about 3 saurus and even 10-15 saurus will easily win that combat.
     
  15. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    thats what i thought, they make up for what they lack in I with S and T
    ... still if they charge they are likely to anhilate any skaven or other weak Inf in their attack if the enemies group is small enough
     
  16. rammramm
    Chameleon Skink

    rammramm New Member

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    Just a notification for captain chameleon.

    You are aware of the fact that you no longer strike first when you charge right? Since you said your new to the game I guess thats something you might miss and it seems like it from your posts.

    If I read it wrong then I apologise.
     
  17. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    Im not new to the game, im new to 8th ed
    thats not fair... could you strike first on charge in 7th ed?
     
  18. strewart
    OldBlood

    strewart Well-Known Member

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    Yeah, it used to be if you charged you went first. Now, even if you charge it is still initiative based. The only real incentive for charging (assuming you don't have a lance or something) is you get +1 combat res on the turn you charge.
     
  19. Captain Chameleon
    Skink

    Captain Chameleon New Member

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    Awww... that sucks, saurus dont stand a chance then
    how are they supposed to survive combat then?
    i dunno whether to get some more saurus or not and to just make an army entirely made up of skinks...
     
  20. Clockwork
    Cold One

    Clockwork Member

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    Saurus have Toughness 4, a 4+ armour save, and a 6+ ward if you go hand weapon and shield. And there should always be at least 20 of them. Then you dish out the damage. That's how Saurus survive.
     

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