Comps/ rules: 2,4k army -No Special Chars -No Power Scroll Max. 1 Same Rare unit Max unit size is 50 models Cupped hands ignores miscast on 2+, transfers it on 4+ Characters and such can have Look Out Sir-roll for Dwellers below and Metalls 6th spell and such There are other comps too, like Max 5 Warmachines in army, but these are the only which have effect on lizards Oh, and Empire cant have both Popemobile and Stank in same army All Scenarios will be using Battlelines deployment, so I dont have to worry about Battle of the Pass. However, the list: Slann 480pts bsb Rumination, all spells, Cogitation, Obsidian Amulet Cupped Hands Ironcurse Icon Lore of Life Core: 605pts 10x Skirmishers 70pts 31x saurus warriors 371pts Full Command 30x Skink Cohorts 164pts standard, musician Special: 795pts 3x Terradons 90pts 3x Terradons 90pts 6x Chameleon Skinks 72pts 7x Chameleon Skinks 84pts 21x Temple Guard 386pts full command, banner of +1M Stegadon 235pts Rare: 355pts Salamander 80pts extra handler Ancient Stegadon 275pts some points under 2400pts Now, I am going to use Lore of Life, because It's no-brainer and generally works well with my army, making it for slann almoust impossible to die on miscast. In future I might start using Light. Possible changes: Second sallie, by dropping Terradons I would get one. On the other hand, terradons have worked pretty well so far. I have faced a gunline army once, Battle of the pass, so it wasnt really teh scenario for me. And slann failed 2 Look Out Sir Rolls on turn 4 and died. I am also tempted taking lvl1 shaman with scroll/feedback scroll, But I am not sure If I really need one, since I have becalming and +4 to dispell. But scroll would always be nice Worst matchup would be Stank army, but lizards dont really have good counter for it, also Helves, Delves and Skaven will be bad matchups too. I Have played 3 games so far (lost vs Dwarfs as I mentioned earlier, won 7th ed syndrome WoCs, and played draw/9-11 loss vs Vamps (3 or 4 x20+ Ghouls, 2 or 3 caster vamps, necro, hasselhoff Wight, 30 2+ to hit GW Grave Guards) and with decent playing it would be hard for my enemy to score big wins Comments and suggestions are wellcome!