8th Ed. Lizardmen armylist 2400 pts.

Discussion in 'Lizardmen Army Lists' started by Lizard89, Apr 17, 2011.

  1. Lizard89
    Jungle Swarm

    Lizard89 New Member

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    Hi im kind of new on this forum have been checking it out abit for a while now tho and i like what i read and se :)


    Heres my armylist i used against Greenskins.


    Lord's and Hero's

    General:

    Saurus Oldblood 145 pts
    Oiranha Blade 35 pts
    Hide of the Cold Ones 50 pts
    Shield 6 pts

    [236pts]

    Saurus Oldblood 145 pts
    Armor of the Lucky Adventurer 20pts
    Sword of Quarrel 40pts
    The Maming Shield 30pts

    [235pts]

    Saurus Scar-veteran 85pts
    Light Armour 5pts
    Shield 5pts
    Huanchis Blessed Totem 25pts
    BSB 25pts

    [145pts]

    Skink Priest 65pts
    Plaque of Tepok 15pts

    [80pts]

    Skink Chief 55pts
    Light Armor 2pts
    Shield 2pts
    Crown of Comand 35pts

    [94pts]

    Core Troops

    Saurus Warriors x 30 330pts
    Spear's 30pts
    Full Comand 30pts

    [390pts]

    Saurus warriors x 25 275pts
    Spear's 25pts
    Full Comand 30pts

    [330pts]

    Skin Skirmirshers x10 70pts

    [70pts]

    Skin Skirmirshers x10 70pts

    [70pts]

    Stegadon 235pts

    [235pts]

    Stegadon 235pts

    [235pts]

    Ancient Stegadon 275pts

    [275pts]


    Wich gives a total of 2395 pts if i made the list correct that is.

    how ever it ended up with me winning with 2130 pts or something wich was kinda ood for me :)

    Please help me improve my list abit constructive critisism is always welcome

    Greetz: Lizard89
     
  2. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    first, remove all individual point values. you may show the total points for each type of "unit"
    (lords, heroes, core etc.)

    but not the point value for each model/unit.

    example: 10 skinks- XXXpts
    not that hard to calculate the point value for a single skink.

    example 2: 20 skinks, 20 saurus- full com., 11 skink skirmish.
    you cant calculate that.

    this is a quote made by me for strewart.

    help your fellows!
     
  3. 1968yearofmetall
    Cold One

    1968yearofmetall New Member

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    and now on to the list:

    I dont think all those lords and heroes will really help you that much against O&G
    I´d say keep one the oldbloods and put them in one saurus unit each.
    perhaps exchange them for scar-vets.

    salamanders. you just gotta have some of them against this kind of enemy.
    they burn some gobbos and hopefully they run because of their low Ld (flaming attacks causes panic tests)

    what you can do aswell is exchange some SSkinks for Chamo skinks. these will work better when it comes to taking out warmachines.

    stegadons. maybe a bt overkill against O&G but they can really work!
    I´d say if you chose to keep your oldbloods, give your priest the ancient steg.
    remove the scar-vet and skink chief.

    now i haven´t concentrating that much on magic items, and most on your troopes and chars.
    but remove the hide of the cold ones from your oldbloods.
    list changes here:

    Lords
    2x oldblood
    *items*

    Heroes
    skink priest
    plaque of tepok
    Eotg

    core
    29 saurus
    spears, full com.
    oldblood in here

    26 saurus
    spears, full com
    oldblood in here

    special
    lets say...
    2x10 chamo skinks

    2x stegadon

    rare
    2x sally
    2x sally

    dont forget to make the orcs charge your saurus unit. other´wise they will not gain any extra attack, only lose their ward save.
     

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