8th Ed. Lizardmen Storm of Magic List 2000pts + Magic allowance

Discussion in 'Lizardmen Army Lists' started by thegreatmath, Dec 28, 2011.

  1. thegreatmath
    Skink

    thegreatmath New Member

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    Hey guys, I'm thinking of a different style of play for the new storm of magic game so let me know what you think.

    Slann
    Lore of Life, Focused Rumination, Higher state of consciousness, Becalming Cogitation, Unfathonable Presence

    Skink Priest
    EotG, Lvl 2

    36 Saurus Warriors
    FC, Spears

    36 Saursu Warriors
    FC, Spears

    10 SKink Skirmishers

    10 Skink Skirmishers

    5 Chameleons

    5 Chameleons

    Zoat
    Lvl 4

    Living Deadwood Staff

    So the Slann and the priest take the two fulcrums, and the zoat sits in the middle. The two huge units of saurus sit in front of the fulcrums and the skirmishers at the flanks.

    Tactics; The slann and the zoat will be summoning two forests every turn, which thanks to the staff are buffed blood forests, and thanks to the zoat are dangerous terrain to the enemy and they fail on a 1 or a 2.
    The two units of saurus will be the killing units for anything that makes it through the forest and can be healed by either of the Wizards. The skink priest will be knocking wizards of opposing fulcrums and using the engine and the skinks can harrass the enemy's flanks. Chameleons to take out a seige engine or a wizard :)

    let me know what you think.
     
  2. Dunya
    Chameleon Skink

    Dunya Member

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    Looking strong,

    Have you considered Light on the Slann instead? The army seems tailored for it.

    One thing I would include are some Arcane items. Cupped Hands and a Dispel Scroll, maybe skipping one of the regular skirmisher units for it. I would always favor hw/shield over spears on saurus, but I assume you have your models with spears so that is the way it is.
     
  3. Boq
    Skink

    Boq New Member

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    Can a priest on a stegadon take a fulcrum???
     

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