8th Ed. Looking for a base list

Discussion in 'Lizardmen Army Lists' started by heuningby, Jan 15, 2014.

  1. heuningby
    Saurus

    heuningby Member

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    Hi all,

    Started WHFB and Lizzies a short while ago. Bought a nice big army second hand and looking for some advice to work towards a list that I can use to be relatively competitive against all opponents.

    Possible list A:

    Slann probably light. perhaps life if TG die too quickly.
    BSB Frenzy banner
    Forbidden rod
    Ironcurse icon

    Scar-vet
    Cold one
    GW and Armour of destiny

    Gor-rok

    Skink priest beasts
    Dispell scroll

    Skink priest beasts

    35 Saurus
    Full command

    3x 10 Skink skirmishers
    Jav + shield

    Bastilidon
    Solar engine

    9 Chameleon skinks

    32 Temple guard
    Full command
    AP standard

    Salamander

    Salamander

    Slann with the temple guard, gor-rok with the saurus. Forbidden rod is to boost one really important magic phase, it won't kill my slann and he shouldn't be taking any cc hits. if he does then... ja, that shouldn't happen.



    Possible list B:

    Slann
    BSB Frenzy banner
    Becalming, forbidden rod

    Skink priest
    Dispell

    35 Saurus
    Full command

    3x 10 Skink skirmishers
    Jav + shield

    6 Chameleon skinks
    stalker

    Steg
    Sharpened horns

    24 Temple Guard
    Full command
    AP standard

    Ancient steg eotg
    sharpened horns

    Ancient steg eotg
    sharpened horns

    That's it for now folks.

    CC's welcome
     
  2. hdctambien
    Terradon

    hdctambien Active Member

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    I'm assuming 2500 points?

    I like your second list, it looks a lot like a list that I've been running recently (I've been using 2 Scar Vets and an Old Blood instead of the Baby Steg and second Ancient Steg). It works pretty well for me.

    I will say that the Stalker in the Chameleons isn't really worth it.

    With that many Stegadons, I like running Life to keep them alive (also TG with 5+ or 4+ regen is pretty nice)
     
  3. Asamu
    Temple Guard

    Asamu Well-Known Member

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    List A is solid. It doesn't have any major weaknesses and has the ability to deal with most threats.
    List B will run into trouble with cannons, and will struggle with dealing with a high armor save unit getting into the Saurus. It's still very competitive, but imo, list A is slightly better.

    Salamanders are incredibly good vs Infantry, particularly infantry that would ordinarily murder your units in combat, such as Executioners, witches, WL, etc.
     

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