Skink
Khaluk
Member
- Messages
- 31
- Likes Received
- 0
- Trophy Points
- 6
I'm not sure if I have overread that part, but how does it work?
Can a character benefit from the 2+ lookoutsir in a skirmisher unit, if he is the same trooptype, but not neccesarily have the same base size?
Can a character mounted on a terradon/ripper or a coldone, still benefit from the +4 lookoutsir, if he stays within 6" of a skirmisher unit?
A mounted character, will allways have the 4+ lookoutsir, if he is within a unit, right?
Does this still apply, if he leaves the unit, but stays near (6"?)
The reason I'm asking, is that I want my mounted characters to stay safe, in the first round, before they can reach enemy line.
Can a character benefit from the 2+ lookoutsir in a skirmisher unit, if he is the same trooptype, but not neccesarily have the same base size?
Can a character mounted on a terradon/ripper or a coldone, still benefit from the +4 lookoutsir, if he stays within 6" of a skirmisher unit?
A mounted character, will allways have the 4+ lookoutsir, if he is within a unit, right?
Does this still apply, if he leaves the unit, but stays near (6"?)
The reason I'm asking, is that I want my mounted characters to stay safe, in the first round, before they can reach enemy line.