8th Ed. Madneass! Lizardmen deathstar...

Discussion in 'Lizardmen Army Lists' started by tor, Oct 29, 2013.

  1. tor
    Skink

    tor New Member

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    Ok, I´m starting off a new project a deathstar and I want my characters on (mostly) foot. I will update this thread with small battle reports. Please come with advice, reflections, questions and so on. We mostly play with etc style comp.

    Slann, bsb, banner of swiftness, earthing rod, soul of stone, feather foe torc, beast.
    Oldblood, la, enchanted shield, dawnstone, sword of anti-heroes
    Scarvet, Other tricksters shard, armor of fortune, halberd.
    Scarvet, armor of destiny, halberd
    Scarvet, talisman of preservation, la, halberd
    Skinkpriest, lvl 1 scroll
    35 Sarus, fc
    3*10 Skinkskirmishers, 1 with blowpipe.
    29 Templeguard, full command, jaguar standard.
    Bastilodon solarengine
    9 Chameleonskinks…

    So a few points left to play around with, this Is more of a what if list. It´s slow and probably totally crap and boring. I only have one skink character so the deathstar will probably be led around the table.
    First game on Thursday against Ogres.
     
  2. Asamu
    Temple Guard

    Asamu Well-Known Member

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    You'd be surprised at how well this type of list performs.
    I've been running a similar one, with 1 scar vet, a toned down slann, and an OB with armor of destiny, dawnstone, and a great weapon. In place of the other 2 scar vets and Bastiladon, I have some salamanders, 2x5 Chameleons, and more bodies in the TG and Saurus blocks.
    It's essentially the same list I used with the old book, and it performs almost exactly the same with the added magic flexibility, despite the loss in casting power.
     
  3. tor
    Skink

    tor New Member

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    Ok first game under the belt, against Ogres. I will submit small battle reports so you can follow the development of my Deathstar.
    Dices sucked big time and even though I got the spells I wanted I still felt that I lacked the instruments I wanted. I went a little overboard and tried to force through big Savage beast but didn´t succeed. I broke his gutstar but he got away despite me having swift stride and him not. So a big portion of bad luck and bad management of the magic phase earned me a 740 ish point loss. Tomorrow It´s vampires and a really tough player. Will try to squeeze In wandering deliberations.
     
  4. tor
    Skink

    tor New Member

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    Oh and this Is the list I used.

    Slann, bsb, earthing rod, Soul of stone
    Oldblood, Shield, Armour of destiny, Dawnstone, Pot of strength, warrior bane
    Scarvet, Ots, armor of fortune, Halberd
    Scarvet, La, T of preservation, Halberd
    Scarvet, gamblers armour, relic sword, shield, obsidian trinket, Ironcurse icon
    Skinkpriest, scroll
    3*Blowpies, one with blowpipes and champion
    35 Saurus, fc
    29 Templeguards, fc jaguar std
    Bastiladon, solarengine
    9 Chameleon skinks
     
  5. tor
    Skink

    tor New Member

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    Ok same list against a early standard vampirelist. This time I can´t blame the dice, I played bad, like really bad and got a well deserved loss with something like 1000 points. I need something to threaten from afar and Is very tempted to exchange something for wandering deliberations. Suggestions?
     
  6. hdctambien
    Terradon

    hdctambien Active Member

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    Try reducing your Chameleons from 9 to 6. That'll get you enough points for Wandering Deliberations and a few more to play around with.

    Also, it will allow you to be more risky with your Chameleons because they will be your cheapest unit.
     
  7. VampTeddy
    Terradon

    VampTeddy Active Member

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    If i did the above i would go High Magic - but it's a question of taste.

    I like the 9 Chamo's personally, depending on what kind of warmachines you're up against 6 or 9 is the golden nr.
     
  8. tor
    Skink

    tor New Member

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    The problem Is i´m a little short on points In the Lorddepartment. For now the Lords Is 621 points so something have to go from them.
    Btw the name of this thread Is a little stupid and It wasn´t on purpose :p
     
  9. tor
    Skink

    tor New Member

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    I have became quit fond of wandering deliberations, I will probably make one of my Scarvets bsb instead. I might swap Chameleons for Terradons but Im not sure, both units die if someone just looks at them... 3 Terradons Is a little bit cheaper than Chameleons.
     
  10. Asamu
    Temple Guard

    Asamu Well-Known Member

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    You could try dropping one scar vet and adding in a couple of salamanders to thin out infantry blocks before you hit them.
    I would also recommend taking the Armor piercing banner on the Temple guard so they are more effective against high armor saves.

    The list I've been playing is here: http://www.lustria-online.com/threads/2500-pts-new-book.12296/
    Not quite Death Star level without at least 1 more Scar vet, but it's a competitive List, and is nearly identical to the one I used with the old book with quite a bit of success.
     
  11. tor
    Skink

    tor New Member

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    To be honest I don´t think that higharmour Is that a big of a problem for the Templeguards, the Oldblood do have a potion of streanth and It´s quite a lot of high strength attacks In the front rank from the heroes, the biggest problem with the deathstar Is not what It does when it gets into combat It´s getting It into combat...
    Sallies are really good, there´s no doubting that. I´m thinking about doing something different though and thats making one of the Scarvets a bsb and "downgrading" Chameleons to Terradons and thereby freeing up points for wandering deliberations on the Slann.
     
  12. tor
    Skink

    tor New Member

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    Slann, wandering deliberations, soul of stone, earthing rod
    Oldblood, Warrior bane, Armour of destiny, dawnstone, pot of strength, shield

    Scarvet bsb, talisman of preservation, halberd, la
    Scarvet, halberd, armor of fortune, ots
    Scarlet, dragonhelm, shield, la, obsidian trinket, biting blade
    Skinkpräst, scroll, (Beast)

    Core, 3*10 skinks (one with blowpipe)
    35 Saurus warriors, fullcommand

    Templeguards, fc jaguar std
    Bastiladon, solar engine
    3 Terradons
    Game today vs the same Vampireplayer. The change to wandering was a huge boon In this game, It forced him to play more offensive and he even charged my deathstar with his character bus. He actually broke me but my Bastilodon pinned him In place, he gave up In his turn five when he only had two Zombieblocks left and 12 Ghouls who were In combat with super buffed Sauruswarriors.

    Tonight It´s nerdy In another form, World In Flames. If you haven´t tried it I highly recommend it.
     
  13. tor
    Skink

    tor New Member

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    Hmm… So far I´m 2-2 with this list, I have dabbled around with the list a little. I discovered that Lords Is one point over, so thats embarrassing. I have included feather foe torc, a sometimes useful item but a little bit on the expensive side. Someone else uses it?
     

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