115 points. 11 Skinks, 1 Krox, musician. Deployed in 1 of 2 ways. Either 5 wide for the rank bonus, or 6 wide for the 10 shots. The idea is to use them to bait and flee, flank, and pepper with poison. I ran 3 units of these along with a good sized saurus block and was impressed. They came off as the swiss-army-knife unit. They would hit enemy chaff in the face and wreck face. They could flank tougher units and throw out a few high strength hits. They peppered an abomination with poison shots, and put a few more wounds on it in combat (before dying horribly), the 2nd unit finished off the Abom. They were just quick enough to get to where I needed to be, and with Ld7 (krox) and +1 from musician, I could even bait and flee. I don't think Larger Cohorts are going to work out all that well, you lose throw-away aspect as point values skyrocket (180 minimum for a 2 krox unit, 270 for a 3 krox), and you lose out on poisoned shots as krox start to push skinks into the 3rd rank. -Matt
I still prefer to block mine up for 3 Krox, but that is personal preference. I play Daemons with only 2 ranked units and have plenty of chaff for my Lizardmen, so I want more ranked units. That being said: If you are spamming them as chaff, then yes, I think mono Skrox units can be great. In smaller games I would definitely try this out.
Interesting. I'll have to add them to my list of stuff to try out. Do you see the 3 attacks at WS3 being a little too unreliable, or are you putting more than one unit in to the same combat to make up for it? How do you feel about their cost (fairly expensive for pure chaff) compared to Skirmishers or pure Cohorts? Any chance of writing up a battle report?
I have to try and see if I like this. I have a tournament coming up where I need more points for my core, but don't have enough painted Skinks to both have Skirmishers and Skrox blocks. (And I would not want to be without my skirmirshers/Cohorts chaff). So this might just be the solution I want to try. But yeah they are a bit on the expensive side for chaff, but still not that bad. And you do get that extra Leadership and hitting power!
This is the "Skrox Dart" that I was talking about in another thread. I've always liked the 3+24 unit as an anvil unit, but now that the krox can be targeted in combat I am splitting these units up into 1 and sometimes 2 krox swift flanking units that can mass shoot, bait and flee, redirect, and if necessary, fight.
I've had good success with this formation as well. Very quick and maneuverable. The trick to remember is they're not so much chaf as utilitarian anti-chaf. Very handy.