2250 Pts - Lizardmen Army Saurus Oldblood 465 Sword of Might Carnosaur Pendant Glyph Necklace Shield of the Mirrored Pool Carnosaur Skink Priest 440 Dispel Scroll Diadem of Power Ancient Stegadon with Engine Skink Priest 115 Dispel Scroll Dispel Scroll Saurus Scar-Veteran BsB 170 Burning Blade of Chotec Enchanted Shield Cold One Skink Skirmishers 70 Skink Skirmishers 70 Saurus Warriors FC X15 Spears 210 Stegadon 235 Stegadon 235 Terradon Riders x3 90 Razordon Hunting Packs x2 150 Total Army Cost: 2250 My main problem is my desire to add 2 units Teradons x4 and remove (Razo 150+90 = 240 = 2x4 Terra) I doubt for razo after many battles with new lizies , i am not sure if they worth their points , tho is a good weapon on my quiver cuse i have notice my oponets majority, fears them,they try to avoid their fire zone and i can control their move like this... and that is the main reason i add them on my list... But 2 units of Terradons mmm i look them like kid check a cake ... What do u think?
Well what would you prefer to do, control your opponents movement with the psychological scare factor or control their movement with terradons march blocking? I don't think razordons are that great, but if you can keep them for psychological uses they are worth it. Maybe salamanders will do the same thing? If so they are more useful. To save 20 points, drop the carnosaur pendant. The carnosaur gives frenzy to the rider anyway.
Yes but i want the pendant cuse if my carnosaur dies, for example from a Star Dragon , my oldblood with that item ll never brake from terror ... The item description says "never lose frenzy" add my bsb near my 3 dices leadership and i got several changes to stay on my normal leadership