Hi Nuplar here. I was a dweller of this jungles long time ago. Forgotten are the tales of username and password. I recently catch Up with The Old World and try to be creative with the tools they gave us. For context I'm using 1.5.1 patch and Renegade. I see only a few lads posting around and I want to debate some out of the box ideas. With some fluff to have some fun. Introducing: The treacherous guardian. Once a noble and condecorated Temple Guard, found a magical hat that speaks to him promising powers beyond imagination and ambition to overthrow his Slann Master. Model: Temple Guard champion. Equipment: Wizarding hat. Cost: 68 pts. Pros: A Wizard only 8 pts more expensive than skink priest. Comes from basic or special pt allowment. Can choose from every Full Lore (those with 7 spells. Those like Lore of Lustria are not available). T4 4+AS (with parry). Sometimes other models can take challenges. Cons: Only 1 wound. He tries every turn to convince your temple guard to betray your Slann and take over. (Stupidity). More points into an already expensive unit. My Opinion: if playing with Renegades. Chances of suffering stupidity are low, but if happens It can be funny. I fancy Demonology. There are like 3 godly spells there that our army cannot pick and if you dont get any Signature is an awesome Magic missile. Probably youll get back your investment or start a Saurus rebellion ! Put an EOTG near by to boost chances of casting.