Way of the Seraphon Coalesced Constellation Thunder Lizard Leaders Engine of the Gods - 260 Sacred Stegadon Helm Lord Kroak - 320 Stellar Tempest Saurus Astrolith Bearer - 140 Fusil of Conflagration Skink Priest - 70 Skink Starseer - 140 General Master of Star Rituals Bind Endless Spell Battlelines Saurus Guard x5 - 100 Saurus Warriors x10 - 90 Stegadon - 240 Skystreak Bow Stegadon - 240 Skystreak Bow Other Units Bastiladon - 220 Solar Engine Bastiladon - 220 Solar Engine Salamander Hunting Pack x12 - 240 Battalions Thunderquake Temple-host - 150 Endless Spells Bound Malevolent Maelstrom - 20 Bound Quicksilver Swords - 40 Total Points: 2490/2500 I think this makes the best of both the new and improved shooting, combined with durable dinosaurs and still has an impressive amount of support and offensive magic combined with 4 boardwide dispels and +3 casting on whichever wizard needs it each turn. Kroak and his guard garrison a Realmshaper while the Warriors are there to hold backline objectives and be a bit more fighty if contested. While in the Realmshaper Kroak would be almost unkillable with +1 save, -1 to hit (-2 to hit from shooting) with a 6++, 4++ and 2+ passing off wounds. The skink hero support can buff all the dinosaurs and the many command points generated by Kroak and Tetto'eko allow you to double shoot the important stuff almost every turn while the free buffs from the skink heroes ensure your monsters enter combat and really wreak havoc once they are in. So, what do you all think?