8th Ed. Need help with 1.500 pts!

Discussion in 'Lizardmen Army Lists' started by Kai-Boq, Oct 3, 2010.

  1. Kai-Boq
    Skink

    Kai-Boq New Member

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    Hey. I'm going to play a small tourny-like event. We don't have any extra rules, so just the standard 8th ed tules.
    The problem is, that there are a bunch of power gamers in the club, and I haven't played a power list before, so I would like to suprise them with a super army-list, the most evil list that can be made with Lizardsmen.
    To do this, i need some help, as I havn't played a lot in the new edition.
    We are going to play 1.500 pts, and I would like a lot of help to make this list, basiclly from the ground.
    I don't even know whihc hero/lord to get, should i put a slann in the list??
    Any help would be nice.
     
  2. Pwidget
    Skink

    Pwidget New Member

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    From my limited experience I want to run a Slann any time I can. I've destroyed guys a couple times solely based on dominating with the mega life-buffed TG/Slann Unit. Heres the base of what I would run.

    Slann
    General, Rumination, Mystery (Life), Cupped Hands, Ironcurse Icon.

    14 x Temple Guard
    FC, Razor Standard

    23 x Saurus Warriors
    HW+S, FC

    12 x Skink Skirmishers
    BP

    2x6 Chameleon Skinks

    2x1 Salamanders
    Extra Handler

    Scar Veteran
    Trick him out as you please.

    Before adding anything else to that list its got 65 points of wiggle room, you can think about dropping 2 skirmishers and adding another rank of Saurus, or you could drop the Scar Vet and add another unit of skirmishers and some Saurus, or you could just use the rest of the points on a Scar-Vet. But thats the basis of what I would run at 1500
     
  3. SeBM
    Terradon

    SeBM New Member

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    I suggest:

    Slann with Life, Mystery, Rumination, BSB, Cupped Hands

    14 TG

    20 Saurus with HW and shield

    2x10 skink skirmishers

    1 Salamander with extra handler.

    This leaves you with 376 pts to spend.

    - I like skink skirmishers and I would love to field 4 units of 10. They are cheap and always kill their points worth at the end of the game and they do tend to surprise me.

    - An ancient stegadon is a force to be reckoned with. Mine never got a charge but still ended up killing 3 fiend of slaanesh and 18 daemonettes.

    - 30 strong units of Saurus warriors deployed 5 wide = you'll be staying in combat for long, so adding 10 saurus is not only cheap but also very good.

    - Having a Skink priest is always handy. Even if he doesnt cast much spells, he can still channel, be used as a vassal or pick up the power die if something happens to the slann.

    - Skrox unit are great and 16 skink/2 krox come in under 200 pts.

    - Ultimate cheese: get max salamanders, and boost you TG unit to 20. Watch your opponent take multiple panic tests and try to kill you lifestar unit. Just beware of gunlines!
     
  4. xisor
    Cold One

    xisor New Member

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    the slann you are suggesting is too many points for a 1500 pont game i believe, i am due to start a campaing myself at 1500 points so this is the list i am going with, hope this helps and also any c&c on my army is most welcome.

    Slann (life or light) still deciding, BSB, rumination, mastery
    16 Temple guard - champion (ironcurse icon)

    20 Saurus - Hw shields. command, champion

    20 Saurus - Hw shields, command, champion

    22 Skinks cohorts - 2 Kroxigor, std, mus

    5 Chameleons

    Salamander & extra handler

    This comes in at 1498, only thing i would like to have is the command on my TG but cant get the points from anywhere else, and im stubborn anyway so not too worried about losing combat with them. I will either take life for the miscast protection and buff spells or light for the WS10 I10 and ASF spells on my large blocks. For me the key at this point bracket is getting more units so i am as character light as can be while taking a slann.
     
  5. SeBM
    Terradon

    SeBM New Member

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    True the Slann I suggested costs 26% of the army so is illegal. If you plan on using Lore of Life, drop the Cupped Hands and you'll be fine.

    To Xisor: I suggest you find a way to fit in some skink skirmishers. Those guys are so cheap and effective that it's a crime not to include any. IMHO, these guys are a must have, just like some people consider sallies essential.
     

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