8th Ed. need ideas for a lizardmen list

Discussion in 'Lizardmen Army Lists' started by warlycan, May 24, 2011.

  1. warlycan
    Skink

    warlycan New Member

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    hi guys i am new to posting anything on a forum so sorry if i mess this up. i am trying to get ready for a 1600pts tournement and i have no clue what would work for an army every army draft i have come up with just do not sound like it would survive in a fight plz help.
     
  2. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Ok, how about posting some of the ideas that you have had so far. We can then see what you have to build on. Listing any models you already have or plan to get would help too.
     
  3. warlycan
    Skink

    warlycan New Member

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    ok thx sorry for not doing that b to begin with i am not sure of an idea for the army but here is what i have to build with.
    1x slann
    1x SOB on carnasuar
    6x skink preists
    2x saurus characters
    4x skink cheifs
    1x engine of the gods
    1x saurus on cold one
    4x terradons
    22x cold one riders
    4x kroxigors
    6x swarms
    3x razordons
    3x salamanders
    48x saurus warriors
    20x temple guard
    12x skinks w/ blowpipes
    21x skinks w/ javelins and shields
    9x chamo skinks

    plz help it has been awhile this will be my first fight in the new edition
     
  4. warlycan
    Skink

    warlycan New Member

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    a friend came up with this list hoe does it sound for a 1600pt tourny

    old blood w/ armour of destiny, enchanted shield, burning blade of chotec, luck stone = 225pts
    lvl 2 skink priest w/ engine of the gods = 390pts

    19x saurus warriors w/ full command =239pts
    20x saurus warriors w/ full command =250pts

    4x kroxigors= 220pts

    ancient stegadon=275pts

    total of army= 1599pts

    please give opinions on list or things that might help make it batter thank u
     
  5. Arli
    Skink Priest

    Arli Moderator Staff Member

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    Here is a sample list I came up with:

    Slann Mage Priest
    BSB (banner of discipline)
    Forbidden rod (adds d6 to magic phase-one use, slann would take d3 wounds)
    Lore of life (every successful spell will heal 1 wound from a multi wound model within 12 inches-takes care of the wounds from the forbidden rod)
    Focus of mystery (all spells)
    Focused rumination (extra power die to each spell)

    Skink preist
    lvl 2
    cube of darkness (dispel scroll that on a 4+ ends all remains in play and the magic phase_
    skink priest
    lvl 2
    dispel scroll
    ruby ring of ruin (just in case you run into something with regen-i.e. abomination, trolls)


    Saurus warriors
    28 with full command

    Skink skirmishers x 10 with javelin and shield (I prefer javelin and shield to blow pipe-can always stand and shoot)

    Temple guard x 13 (slann goes here)
    War banner (+1 to combat rez)

    chameleons skinks x 5


    Salamander x 1 with extra snack

    Salamander x 1 with extra snack

    I think this is a pretty balanced list. Lore of life makes the TG and saurus very formidable. You have excellent buffing ability as well as descent magic defense with 2 scrolls.
     
  6. warlycan
    Skink

    warlycan New Member

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    thx for the help i will give it a try and c what happens. once again thx for thr help
     
  7. warlycan
    Skink

    warlycan New Member

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    played that list agents my friend. unfortunately he brought dwarfs and i got smoked have to play agents some others =/
     
  8. BEEGfrog
    Razordon

    BEEGfrog Member

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    The list probably has too much tied up in magic and magic prevention.

    The slann is fine, but even at 2000 I would probably only be thinking of one skink scroll caddy and almost certainly only at level 1. At 1600 I would probably just go with the slann.
     

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