Cold One
Axquirix
Active Member
- Messages
- 118
- Likes Received
- 239
- Trophy Points
- 43
Playing fairly regularly at my local GW, most people there have settled into some fast-play 560pts lists. It tends to work great for them, but I'm losing every game. And not just luck-of-the-dice losing, I mean dying to the last man while failing to take more than a handful of enemies with me.
The setup I used twice today;
20 saurus would not last much longer than 40 skinks, and from what I can tell guard suck if they don't have their battalion and Warden alongside them, which just isn't viable in a low-points game.
I've pretty much got at least one of everything now, and a good idea of what I'll be fighting. Assuming 560 points, what could I use against;
The setup I used twice today;
- Skink Starpriest, General with Celestial Rites ability (due to him not having a unique command ability).
- Stegadon, with Skink Alpha and changing primary ranged weapon depending on what enemy is being fought.
- 40 Skinks, with Boltspitters and Shields.
- 1 Salamander to take up that last 40 points.
- First time up against a Tzeentch mob who half never got into melee, the whole of my force effectively being wiped by a chaos spawn and three flamer daemons. True, the big turn of 40 Skinks shooting was to take down a Verminlord that was giving my ally trouble, and did drop it to 1 wound left. A graceful enough defeat, as said Kharadron ally managed to give the 10 Chaos Warriors and two heroes that survived my guys a bit of a runaround before losing.
- Second time up against a mob of 40 ghouls supported by a king and one of their other heroes. Skink mincemeat. None of the ghouls died (for good anyway).
20 saurus would not last much longer than 40 skinks, and from what I can tell guard suck if they don't have their battalion and Warden alongside them, which just isn't viable in a low-points game.
I've pretty much got at least one of everything now, and a good idea of what I'll be fighting. Assuming 560 points, what could I use against;
- Big ghoul hordes
- Wood Elves that all shoot people
- Tzeentchians, mostly mortals with a couple of daemons
- Nighthaunt (that right now get passed up for the ghouls because their banshee doesn't do much to seraphon, but I'm expecting them to come in after the new models hit)
- Khadarons, also shooting heavy and with one gunboat.
- I aslo face Clan Pestilens sometimes but am pretty sure I know what I'm doing against them. Chama skinks would be good against them, along with any other small units that punish poor saves.