8th Ed. Need your help @1K

Discussion in 'Lizardmen Army Lists' started by hado75, Apr 7, 2013.

  1. hado75
    Skink

    hado75 New Member

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    Hi guys, back for another round in our 1k campaign.
    This time it's the lizzies VS OK.

    I'm thinking about this list, but i could need your expertise....

    Characters:
    Scar-vet: charmed shield, dawnstone, SOM, CO, LA.

    This guy is for the extra punch or threat on a flank. Even OK cannot let this guy go unchecked.

    Core:
    1x10 skink skirmishers
    1x11 skink skirmishers
    2x10 skink cohort
    1x11 SW + muso

    The skirmishers are to blowpipe poison darts and controle movement.
    Cohorts are redirecters... Direction ordering speedbumps, so my SW
    Or even my SV, can get a decent charge or something.

    Special:
    2x3 terradons
    2x5 chameleon skinks

    Terradons are marchblokkers, and poison throwers. They get behind his ranks asap
    And annoy his ogres :)
    Chameleons are great...-2 to hit, poison... They wil be placed at 1 flank, to threaten, poison and bait
    His units.

    Rare:
    2x1: sallie + extra snack:

    Not that great vs OK, but still a force to be reckoned with! I can controle movement with them
    And charge if needed....

    With 11 units i will have the upperhand during deployment.

    Any tips and hints are more than welcome....
     
  2. newscales
    Kroxigor

    newscales New Member

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    I don't know if 1k ogres would/can bring magic, but I always like a priest in my army.

    I think razordons are your better bet when dealing with ogres. sallies gonna be on 5s to wound and they don't have really any armor to negate.
     

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