CORE 25.10% 10 Skink Skirmishers 10 Skink Skirmishers 24 Skinks -4 kroxigar -full command SPECIAL 11.70% 6 Chamo Skinks 6 Chamo Skinks 3 Terradons RARE 15.00% 2 Salamander 2 Salamander HERO 20.75% Skink Priest -engine -dispel scroll LORD 24.75% Slann Mage with Lore of Life -BSB -Focus of Mystery -Focused Rumination -Ethereal -Becalming -Cupped Hands Alright, so general strategy is run the Skrox unit 10 wide in horde formation. This will allow 4 Kroxigar to get all of their big attacks (12 strength 6 attacks + 4 stomp). The Slann will then join this unit and buff it considerably. His magic phase should look something like this. Take average of 7 dice in power pool. First Spell = Throne of Vines, use one from pool + 1 for rumination, 6 dice left Second Spell = Awakening of the wood, one pool + 1, 5 dice left. Will draw some dispell dice out and if it manages to go off, some minor damage to enemy is done. Third Spell = Earth Blood, one pool + 1, 4 dice left. The skrox unit now has regen 4+! Fourth Spell = Flesh to Stone, one pool + 1, 3 dice left. Skrox are now toughness 6! If either of these last 2 spells goes off, my skrox just got a LOT more survivable. Last Spell = Shield of Thorns if its not already up (remains in play is nice), regrowth if I have taken some casualties, Dwellers Below if I have 5 (+1) dice left to do some serious damage. As a bonus, the slann is regaining a wound after each successful cast, or giving it to the nearby stegadon instead. I believe that this strategy turns our otherwise now crappy core choices that we are FORCED to put so many points towards, into a cheap and scary fighting unit. The rest of the list are all small units meant to harass enemy lines from every angle and make it difficult for them to focus on any one threat! I've got 50 points left to spend. Ideas?
It would be good to add the skavenpelt banner here so the skinks get an extra attack, but not sure they can take a magical standard since its not listed in their profile? This is confusing since the description of the skavenpelt banner says skinks only... so how would I accomplish this? Would need a character in the unit?
Looks pretty good, but you can only have three Kroxigor in your Skrox unit. And the Skavenpelt Banner would need to be taken by a Skink Chief who is the BSB. Also, do decide before the game which order your are going to use your spells. Make sure you make spell choices based on how the game is going.
Regarding throne of vines I'm expecting to lead with it too as we'll need the miscast protection. But I also expect it to get scrolled or have all of my oppoents dispel dice tossed at it unless I go for IR to cast it. Sounds like a fun list but I think you could use a second anvil in there somewhere, the skinks won't be t6 all the time.
What would happen first if you have throne of vines up + cupped hands during a miscast? Is it player's choice? For example could I just say, I'm gonna pass the miscast to my enemy and not use throne of vines. Could I use throne of vines, and if I fail, then pass it over? How about if I fail with cupped hands, can I still stake the throne of vines test?
the spell goes off irresistably and its effects are resolved, them you roll on the miscast table.... then any thing that can modify that roll or redirect the miscast ect.. I guess if you rolled a 1 for the vines test you could still pass on the miscast.... as long as you don't roll a 1 for cuped hands as well...
I think I'd always try to Cupped Hands first so that the miscast can hurt the enemy and save Vines in case that doesn't work.