Terradon
Stonecutter
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Latest updated FAQs are out for all armies except high elves & wood elves. Major changes of note after a quick scan that I can see are:
1) a 1 now fails to wound, no matter what the mods.
2) overruns are now permitted when units explode due to instability, cornered rats, war machines, etc.
3) mounted characters that become another unit type (i.e. monstrous cav) are no longer subject to KB. This primarily affects characters riding peggies/dark peggies but the FAQ has also included mounts that can be shot out from underneath the rider like chariots & monsters.
4) more confusion added to "unmodified leadership" as spirit leech from lore of death now permits general's inspiring presence to be used. However, the FAQ specifically mentions spells so the BoR appears to be unaffected.
5) a couple of direct damage template spells (burning head and an O&G one) can now be cast into combat.
6)Warriors - Daemon Princes & Hellcannons are now classed as daemons (at least for the purposes of the lore of light attribute). Also, mark of khorne does NOT affect the mount, only the rider..
7) Daemons - clarification that the randomness of potential damage from the winds of magic rolls affect all enemy units, not just those with a specific mark.
All FAQs are available at the following URL:
http://www.games-workshop.com/gws/c...ndex=2&aId=3000006&multiPageMode=true&start=3
1) a 1 now fails to wound, no matter what the mods.
2) overruns are now permitted when units explode due to instability, cornered rats, war machines, etc.
3) mounted characters that become another unit type (i.e. monstrous cav) are no longer subject to KB. This primarily affects characters riding peggies/dark peggies but the FAQ has also included mounts that can be shot out from underneath the rider like chariots & monsters.
4) more confusion added to "unmodified leadership" as spirit leech from lore of death now permits general's inspiring presence to be used. However, the FAQ specifically mentions spells so the BoR appears to be unaffected.
5) a couple of direct damage template spells (burning head and an O&G one) can now be cast into combat.
6)Warriors - Daemon Princes & Hellcannons are now classed as daemons (at least for the purposes of the lore of light attribute). Also, mark of khorne does NOT affect the mount, only the rider..
7) Daemons - clarification that the randomness of potential damage from the winds of magic rolls affect all enemy units, not just those with a specific mark.
All FAQs are available at the following URL:
http://www.games-workshop.com/gws/c...ndex=2&aId=3000006&multiPageMode=true&start=3