Chameleon Skink
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This assumes one will always use the soul of stone discipline on the slann to move up to 7 if a low roll or down to 7 if a high roll. There are times when one would accept Magical Feedback (8-9) over Detonation (7) in order to keep a unit from being lost or panicking when the mages/mage have/has enough wounds to survive Magical Feedback. Similarly, late in the game (usually the last turn), one might take Power Drain (10-12) and accept the loss of magic levels and spells over Magical Feedback (8-9) in order to keep a mage from dying or in order to allow the second mage to still cast that magic phase (like a skink priest with Wyssan's casting the +1S and +1T spell when it is critical in that last round to +1T keep a key unit alive or win combat to win the battle. and destroy a unit (reduce unsaved wounds taken and increase unsaved wounds given) .
Miscast Concequence Probabilities: Base- With Soul of Stone
Dimensional Cascade-Slann Dies 8.33%- 4.17%
Dimensional Cascade-Slann Lives 8.33%- 4.17%
Calamitous Detonation 25.00%- 19.44%
Detonation 16.67%- 44.44%
Magical Feedback 25.00%- 19.44%
Power Drain 16.67%- 8.33%
Assuming a Slann is about 400 points at least, is the general and BSB, and is in a full TG unit 6 wide and taking into ccount the effect of these roles on likely loss of unit and effectiveness, the point differential (avoided losses) is worth about 40 to 60 victory points with a mean of 49 points saved on average per miscast. with an average of 1.5 to 2.0 miscasts per six turns depending on the use of the Slann and spell selection. This probably underestimated the points benefit of keeping the Slann alive and at full magic levels for magic defense and offense purposes.
Miscast Concequence Probabilities: Base- With Soul of Stone
Dimensional Cascade-Slann Dies 8.33%- 4.17%
Dimensional Cascade-Slann Lives 8.33%- 4.17%
Calamitous Detonation 25.00%- 19.44%
Detonation 16.67%- 44.44%
Magical Feedback 25.00%- 19.44%
Power Drain 16.67%- 8.33%
Assuming a Slann is about 400 points at least, is the general and BSB, and is in a full TG unit 6 wide and taking into ccount the effect of these roles on likely loss of unit and effectiveness, the point differential (avoided losses) is worth about 40 to 60 victory points with a mean of 49 points saved on average per miscast. with an average of 1.5 to 2.0 miscasts per six turns depending on the use of the Slann and spell selection. This probably underestimated the points benefit of keeping the Slann alive and at full magic levels for magic defense and offense purposes.