Jungle Swarm
Texan_tyrant
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Hey all. As the subject says, I'm new to fantasy, and picked lizardmen because dinosaurs. My FLGG is starting to get into it as well, with one guy playing VC and my other likely main opponent playing WoC. That being said, I'm trying to build a decent all-comers list. Here's my current 2k point list. I've played 1 1200-point game vs the VC guy, and learned three things: cold cav are meh at best, I needed more combat troops, oldbloods can be made absolutely vicious in challenges, and salamanders do indeed destroy huge swaths of hordes -if only he wasn't able to rez them almost as quickly 
Lords:
Light Slann: Focus of Mystery, Focused Rumination, Becalming Cogitation, BSB, Cupped Hands
Does Slann things; buffs my guys, kills the other guys. Fairly straightforward.
Heroes:
Lvl 2 Skink Priest dispel scroll caddy on EOTG. This may be a small points limit to take this guy at, but the model is just too cool not to take; it's a stargate mounted on a giant dinosaur, ridden by smaller dinosaurs.
Core:
Block of 6x3 Saurus with SH/HW and full command.
Block of 6x3 Saurus with SH/HW and full command. These guys flank the Slann/TG bunker and either keep it from getting flanked or attempt to flank the opponents deathstar.
10 skinks with musician
10 Skinks with musician. These two units can attempt to redirect, act as simple screeners, lead frenzied units by the nose, just screen, or if push comes to shove act as flankers outside the saurus blocks
Special:
16 TG with full command, and sword of the hornet on the champ to help him answer challenges that will surely come the Slann's way.
8 Chameleon Skinks with stalker
Rare:
2 Salamanders, run separately
Basically, Saurus TG Saurus form the core battle line; skinks on either side or just in front, sallies opposite the most pressing target, and the engine starting out behind to provide casting support/ranged defense, then moving to whichever flank needs help most.
Well, my fellow lizard generals, what say you?
Lords:
Light Slann: Focus of Mystery, Focused Rumination, Becalming Cogitation, BSB, Cupped Hands
Does Slann things; buffs my guys, kills the other guys. Fairly straightforward.
Heroes:
Lvl 2 Skink Priest dispel scroll caddy on EOTG. This may be a small points limit to take this guy at, but the model is just too cool not to take; it's a stargate mounted on a giant dinosaur, ridden by smaller dinosaurs.
Core:
Block of 6x3 Saurus with SH/HW and full command.
Block of 6x3 Saurus with SH/HW and full command. These guys flank the Slann/TG bunker and either keep it from getting flanked or attempt to flank the opponents deathstar.
10 skinks with musician
10 Skinks with musician. These two units can attempt to redirect, act as simple screeners, lead frenzied units by the nose, just screen, or if push comes to shove act as flankers outside the saurus blocks
Special:
16 TG with full command, and sword of the hornet on the champ to help him answer challenges that will surely come the Slann's way.
8 Chameleon Skinks with stalker
Rare:
2 Salamanders, run separately
Basically, Saurus TG Saurus form the core battle line; skinks on either side or just in front, sallies opposite the most pressing target, and the engine starting out behind to provide casting support/ranged defense, then moving to whichever flank needs help most.
Well, my fellow lizard generals, what say you?