8th Ed. new to lizardmen 2000 semi competitive

Discussion in 'Lizardmen Army Lists' started by desrawr, Mar 15, 2012.

  1. desrawr
    Jungle Swarm

    desrawr New Member

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    Hi all as the title says, new to Lizardmen, this is my first attempt

    Slann
    Bsb
    mastery
    rumination
    cupped hands
    dispell scroll

    Skink priest
    cube of darkness

    25 saurus warriors
    fc
    spears

    25 saurus warriors
    fc
    spears

    30 temple guard
    fc
    ironcourse icon
    banner of eternal flame

    5 chameleon skinks

    5 chameleon skinks

    salamanders /w handler
    extra handlers

    salamanders/ w handlers
    extra handlers

    I have edited the list to include a skink priest, cube of darkness, a dispell scroll and beefd up the saurus warriors.
     
  2. Eladimir
    Salamander

    Eladimir New Member

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    Pretty good looking list but you can save some points on the slann.
    Since he has to be in the TG bunker hers pretty safe.
    You can drop higher state and plaque of protection. Since he can't be shot at or targeted anyways with a few exceptions and 5 wounds with a 4+ ward take care of most of them.
    For 15 points you should add the standard of discipline to give him LD 10 (TG are still testing on LD 9 though)

    And you should add a dispel scroll of cube of darkness in there. A dwellers or pits of shades on your TG would really ruin your day. You could add a skink priest or drop cupped hands for that one.
     
  3. desrawr
    Jungle Swarm

    desrawr New Member

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    Thanks for the advice, guess i was too concerned with magic missiles and runed up warmachines. Ill try it. Can i still take the cube item or cupped hands with a magic standard? Oh can a skink priest join a saurus block or chamo skinks?
     
  4. Eladimir
    Salamander

    Eladimir New Member

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    The slann get a 2+ LOS roll from warmachines so not to big a deal.
    Yep cupped hands/curb can be combined with a magic bsb.
    Skink priest can join saurus just sits on theside of the front rank.
    Can't join the chamo skinks becuase he doesn't have the scouts rule.
     
  5. Vallek
    Cold One

    Vallek Member

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    I love the way you have your Slaan, Rumination and Becalming are staples for me in any game of 1500 or more, though I usually also take Plaque of Tepok to get a 5th spell in my chosen lore.. pretty much ensures I'll get what I want and have lots of spells for the enemy to have to split dispell dice on.

    This next part is purely opinion based, please make note of that...
    Spears are unnecessary and can serve as a hinderance on saurus warriors. You already throw out 15 attacks on a 5 wide unit with at least 2 ranks. paying an additional point per model to get 5 more attacks on a third rank equals out to 25 extra points per unit, 50 points for both.. thats nearly an entire extra rank of saurus warriors worth of points. Once you get knocked down to less than 15 models in that unit you also lose those extra attacks you paid for, and trust me that with one good purple sun/pit of shades getting tossed on you that is a likely event.

    TG fielded in units of more than 20 always worry me. In order to make that investment worthwhile you pretty much HAVE to rush forward and get them into melee, never a good proposition with your general, level 4 wizard, AND BSB in the same unit. If anything cut 10 of those temple guard out and apply the points toward a meaty skrox unit to act as a good hammer to back up your saurus anvils.
     

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