AoS Old fantasy player, AoS Army info

Discussion in 'Seraphon Army Lists' started by exwhyzero, Aug 18, 2020.

  1. exwhyzero
    Saurus

    exwhyzero Member

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    Hey all, Hope this is in the right place,

    I used to play Lizardmen back when they were still lizardmen and have recently decided to dust them off and give them a refresh. I havent had a chance to look at the AoS rules yet or the seraphon book, So in basic, what would be an average sized army and what sort of minis would I look to include from my collection (about 4k of WFB minis).

    Dont need detail, just average units and size just so i know what to start re-painting before i can get to a store =]

    hope this makes sense.

    cheers =]
     
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  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Welcome to Lustria.

    2000 points is the standard army size. Most Seraphon units are playable. Saurus Guard are the only units that I wouldn't spam. Generally you want to either focus on Skinks or Saurus. However, a mixture can work well in Thunderlizards or Dracothion's tail though.

    If you go a Skink build you can expect about 120-160 models. If you focus on Saurus then anticipate around 60-120 modles. You can also build behemoth dinosaur list with 6-20 models.

    • Saurus Warriors come in units of 10-40
    • Saurus Knights come in units of 5-20
    • Saurus Guard come in units of 5-30
    • Skinks come in units of 10-40
    • Terradon/Ripperdactyls come in units of 3-12
    • Kroxigot come in units of 3-12
    • Chameleon Skinks come in units of 5-20
    • Razordon/Salamander Hunting Packs come in units of 4-12 (3 handlers per one Razdon/Salamander)
    • The rest of the units are single model Bemeoths or heroes.
     
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  3. exwhyzero
    Saurus

    exwhyzero Member

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    Cheers for the response, ironically it still says im a new user because i dont post much, been here since 2012 :p

    By the sounds of it an army would be similar to how I used to play anyway. Are slann still viable?
    ( I used to run 3x 30 saurus units, 1 x Temple guard unit with slann, then some knights and heroes and a few random bits) I assume this sort of list would still work then?
     
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Slann are very viable. Kroak is the better option though.

    Also, heroes no longer attache to units. However, Saurus Guard can soak damage for Slann/Kroak if they are near by. Magic is radically changed, but still very strong.
     
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  5. exwhyzero
    Saurus

    exwhyzero Member

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    Cheers, I have a Kroak model so ill have to look ito painting him up as well.
     
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