Hello. I just wanted to know, if the list that I will post later has any chance of succes. We will have a tournament, and I wanted to try a diffrent style of play that most of the Lizardmen players do. Unnamed2000 Pts - Lizardmen Army 1 Slann Mage-Priest General; 3 Discipline; Magic Level 4; Lore of Life; Battle Standard # Focus of Mystery # Focused Rumination # Becalming Cogitation Forbidden Rod Banner of Swiftness Divine Plaque of Protection 1 Saurus Scar-Veteran Light Armour; Shield Burning Blade of Chotec Dragonhelm Potion of Speed 1 Skink Priest @ 135.0 Pts Magic Level 2; Lore of Heaven Dispel Scroll Dragonfly of Quicksilver 10 Skink Skirmishers @ 70.0 Pts 10 Skink Skirmishers @ 70.0 Pts 10 Skink Skirmishers @ 70.0 Pts 29 Saurus Warriors Shield; Standard; Musician 1 Champion 6 Chameleon Skinks @ 72.0 Pts 6 Chameleon Skinks @ 72.0 Pts 19 Temple Guard Halberd; Light Armour; Shield; Standard; Musician Huanchi's Blessed Totem 1 Revered Guardian Light Armour; Shield Ironcurse Icon 1 Salamander Hunting Packs 3 Skink Handlers 1 Salamander Hunting Packs 3 Skink Handlers Models in Army: 98 Total Army Cost: 1992.0 The list have a very pricey Slann, in a relic of the past unit of Temple Guard. And a Scar veteran Hydra hunter, as a body guard. As well a skink priest just to carry the Scroll, and a unit of 30 Saurus Warriors, which I usually forfit for the skink kohort with Kroxigors, but I wanted this armylist to be iconic. I don't fill Teradons because I don't have any models, and they don't fit in the fluff of my army. The low number of chameleon skinks also refers to the army fluff (the spawning pools are destroyed) Lore of Life is a litte weak comared to shadow, death or heaven, but i feel like It was made to be on a TG slann So, Is this armylist able to do any harm? We will play a normal Bloody warhammer game, with no restrictions in power dice (hence the forbidden rod) and there aren't any look outs vs dwellers. So I think that this might do niecly. M5 and 3d6 on the charge should grant me a fast CC so I will be safe from warmachines
Overall looks pretty sound don't have much for comments. With the 8 extra points might as well take an extra handler on the salamander. Good luck.
Pretty good solid list though in my opinion Divine Plaque of Protection is unnecessary for Slann in Temple Guard bunkers. Especially Life Slann in Temple Guard bunkers.
agree with what is said above^^ solid list, might lose the plaque of protection for cursed charm of tepok( always fun ) and get some snacks for the sallies^^