LORD Slann --channeling disciplin --channeling staff --save dispell dice --re-roll dispell attempt BSB (suport caster- either using lore of LIFE to regenerate my units and monsters wounds, or lore of Death to snipe characters and monsters and get extra dice to fuel my other wizards and bound spells) HERO Tetto'Ecco (my main offensive spellcaster. he is there to drop commets) lvl 1 skink priest --dispell scroll (probably going beasts. main purpose is to channel spells so the slann can hide) CORE 50 Sarus Hoard with spears --full command 10 skink skirmishers --blowpipes SPECIAL 8 Kroxigor --champ Bastiladon --Laser cannon Bastiladon --Laser cannon RARE ancient stegadon --Engine Of The Gods 2 Salamanders --2 extra crew 2500 total i should probably include a sarus scar veteran in my sarus block to add some hitting power. but honestly, they have 40 attacks. stuff is going to die. the Kroxigor can deal with monsters and armor very effectively. monsters do what monsters do. the Stegadon provides that 6+ ward save that the sarus spears lack. in theory, this will perform quite well as long as i get average power dice rolls... your thoughts???
good to know. it theory, it will be pretty cool. i bet that in practice though, i will need to figure out a way to get a cheap Scar Veteran or 2 in there... our Scar Veterans are too cheap and too good to pass up... also, i fell like my anvil unit is a little lacking in killing power... also, i've been thinking of the merits of the razordons... i think that a unit of 8 of them can be quite terrifying... especially with the high magic BS buff. i wonder how many ranks that would be... do monsters and handlers get a rank bonus if there are enough of them??? perhaps my next army will be filled with as many razordons and salamanders as points allow...
Razordons or salamanders with their handlers can't get rank bonuses since they are skirmishers and skirmishers can never claim rank bounuses