8th Ed. oldblood kits

Discussion in 'Lizardmen Tactics' started by Ssword1995, Dec 24, 2013.

  1. Ssword1995
    Cold One

    Ssword1995 Member

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    How do you guys kit out your oldbloods? What would u use for a character hunter or a good leader for a saurus block?
     
  2. godswearhats
    Saurus

    godswearhats New Member

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    Check out the tactica for good hints on building out Oldbloods.
     
  3. Ondjage
    Razordon

    Ondjage Member

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    The cool thing about the Old blood imo is that you can easily obtain the 1+ armour save without the mount.

    Also with 100 points to play with you can come up with an insane amount of hilarious combinations.

    Here are a few I made up during yesterday's night shift:

    Anti Elite Infatry:
    Old Blood
    Cold one
    Fencers Blades
    Crown of Command
    Glittering Scales
    Luckstone
    270

    Anti Phoenix Guards:
    Old Blood
    Gold Sigil Sword
    Gambler's Armour/Glittering Scales
    Crown of Command
    Dawnstone
    Shield
    241/246

    Challenger/character hunter:
    Old Blood
    Cold One
    Fencers Blades
    Dawnstone
    Glittering Scales
    The Other Trickster's Shard
    270


    Support DPS:
    Old Blood
    Sword of Bloodshed
    Stegadon Helm of Itza
    Cold One
    270



    For competetive builds check out the tactica forum :D
     
  4. Pinktaco
    Skar-Veteran

    Pinktaco Vessel of the Old Ones Staff Member

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    I like to use:

    Armour of destiny, dawnstone, great weapon. Rerollable 1+ armour save, with 4+ ward save and 5 S7 attacks is just so good and only costs 251pts. That leave you with plenty enough points for the slann.
     
  5. Rocdocta
    Skink

    Rocdocta New Member

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    i always give him a cheap magic weapon vs ethereals.
     
  6. Man0waR
    Kroxigor

    Man0waR Member

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    My 2 cents on Oldblood

    Goal: Obtain combat resolution
    -------------------------------------
    Cold One
    Dragonhelm
    Sword of striking (+1 to hit)
    Dawn Stone
    Potion of Strenght (use it against high armour save)

    Goal: Stronghold
    -------------------------------
    Armour of destiny
    Luck Stone
    Crown of Command
    Great Weapon
    *You can improve your AS with a Cold One or Stay him on foot and you can join him in Skirmish unit.

    Goal: Anti Nurgle DP or other nasty flyers (needs another character in unit)
    --------------------------------
    Cold One
    Glittering Scales
    Fencers Blade
    Potion of Strenght
    Opal Amulet
    Torch against Flyers (carried by support character in the same unit)

    Goal: Anti Tzeencth immortal lords.
    -------------------------------------------
    Cold One
    Light Armour
    Blade of Realities.


    Goal: Cheap and brought in couples
    -----------------------------------------
    2x Cold One
    Great Weapon
    Light Armour
     

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