8th Ed. Oldblood w heroslayer on a carnosaur

Discussion in 'Lizardmen Discussion' started by ajokerk, Apr 1, 2011.

  1. ajokerk
    Jungle Swarm

    ajokerk New Member

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    So, I've been running an Oldblood on a carnosaur w/heroslayer, the armor of destiny, a shield and a bane head. Just in friendly matches, btw. And he has been really kicking ass--tearing through normal units given the bonuses he gets for being in B2B contact, and a lovely challenger to the other army's general as well. even if they square off one on one, that's still six S6 attacks.

    Here's my question: am I screwing up a rule here? Does he not get the benefits from heroslayer because he's mounted? Also, any oldblood builds you guys want to share?
     
  2. n810
    Slann

    n810 First Spawning

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    Don't see why you wouldn't....
    (have to cheek rules)

    I did make one build where I maximized the number of rolls my oponent would have to make.
    (fear test, LD test, reroll sucessful wounds, ect...)
    Haven't tried it out yet tho.
     
  3. Caneghem
    Carnasaur

    Caneghem New Member

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    You should work in the other trickster's shard, to make those heroes reroll successful ward saves too. I think this would also work against regen, since that is considered a ward save now.
     
  4. n810
    Slann

    n810 First Spawning

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    This looks like an interesting and very durable combat build.

    Saurus Oldblood (291 pts)
    ....... (Hand Weapon; Light Armour; Shield; Scaly Skin)
    ....... Cold One (Causes Fear; Immune to Psychology; Stupid)
    . . . . Sword of Striking
    . . . . Helm of Discord
    . . . . Aura of Quetzl
    . . . . The Other Trickster's Shard

    so he's +1 to hit
    -1 to be hit
    enemies have to re-roll sucessfull ward saves
    causes fear
    And he has to pass another LD test to hit me and is hit automatically if he fails
    1+ armor save


    ______________________________________________________________________________


    Her's a similar variation.....


    Saurus Oldblood (291 pts)
    ....... (Hand Weapon; Light Armour; Shield; Scaly Skin)
    . . . . Cold One (Causes Fear; Immune to Psychology; Stupid)
    . . . . Fencer's Blades
    . . . . Trickster's Helm
    . . . . The Other Trickster's Shard


    WS 10
    +1 attack
    enemies have to re-roll sucessfull ward saves
    causes fear
    Opponent re-rolls successful wounds
    1+ armor save
     
  5. lord karnik
    Saurus

    lord karnik New Member

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    does the lack of ward save bother you in the set ups?
     
  6. HoverBoy
    Ripperdactil

    HoverBoy New Member

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    No +1 attack due to being mounted, i believe you still get the WS 10.
     

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