My local group is starting a Path to Glory campaign and as there are no Rewards charts for Seraphon I made some up: Seraphon Path to Glory Champions Slann or ScarVeteran on Carnosaur Skink Starseer Sunblood, Skink Starseer Hero Follower Astrolith Bearer, Skink Priest, Kroxigor, Eternity Warden, Saurus Oldblood, Scarveteran on Cold One Follower Rewards 1 Invigoration of Chotec During the controlling player’s turn, once per battle you may return three models previously slain in this battle to this unit or heal up to two wounds on a wounded model in this unit. 2 Scent of Blood This unit rolls three dice when charging if it is within 12” of an enemy unit that has suffered 1 wound or lost a model earlier in this battle. 3 Shields of the Void When this unit is wounded by an attack with a Rend of 1 (or 2 if it possesses Starsheilds. ) roll a die for each Wound caused before rolling saves, on a 4+ the Rend characteristic of that Wound it ignored. 4 Perfect Symmetry During the controlling player’s turn, once per battle this unit may rearrange itself as long as it maintains (or achieves) unit coherency and no model moves more than 6”. Treat this unit as Flying for purposes of this move. This may be done when the opposing player attempts to attack this unit in combat. 5 Blessed by Sotek This unit’s bite attacks Wound on a 2+. If it does not have a bite attack it gains the following one. *Range 1”, Attacks = 1, To Hit = 4+, To Wound = 2+, Rend = 0, Damage = 1. 6 Piranha Blade Declare that one model in this unit possesses this weapon at the beginning when it is setup. This model can attack with the Piranha Blade instead of one of its Melee weapons (not a bite or claw) in the Assault phase: *Range 1”, all attacks must target the same unit, Attacks = the number of enemy models in the target unit, To Hit = 3+, To Wound = 5+, Rend = 0, Damage = 1* Champion Rewards 1 Will of the Old Ones Seraphon units within 8” adds one to their Bravery and halves (rounded down to a minumum of one) all Wounds suffered from attacks, spells or abilities based on Bravery. 2 Blade of Realities This model may attack with the Blade of Realities instead of one of its Melee weapons (not a bite or claw) in the Assault phase: *Range 1”, Attacks = 3, To Hit = 3+, To Wound = 3+, all successful to Wound rolls automatically cause mortal Wounds. 3 Stegadon Helm of Itza Attacks against this model are considered 1 to Wound. 4 Cube of Darkness This model can attempt to unbind one spell per turn as though it was a Wizard. If this model is a Wizard it can attempt to unbind one additional spell per turn. 5 Plaque of Dominion During the controlling player’s turn, once per battle in the Hero phase select a unit within 12” of this model and roll 2D6 + 1 D3, if the result is greater than the target unit’s Bravery that unit is Befuddled until the end of that unit’s next Battleshock phase. 6 Egg of Quango During the controlling player’s turn, once per battle in the Hero phase this model can attempt to summon a unit as though it were a Slann. If this model is a Slann it can attempt to summon a unit in addition to its other spells. This ability does not count as a spell for purposes of Unbinding, adding or subtracted casting values or any other rule which affects spells (including Arcane Vassal.)